I think it would be really useful to have support for these 3D mice, since they are reasonably cheap(for a 3D mouse) and really increase playability(probably..). Also, the SDK is readily available. Although there aren't many people in here, who would use it... or are there?
Sooo... whaddaya think?
Or do you have other priorities at the moment?
3D connexion mice support
Moderator: Moderators
Re: 3D connexion mice support
3D mice? What are those?
-
- Posts: 823
- Joined: 21 Oct 2008, 02:54
Re: 3D connexion mice support
You know there a thing called "Google".MidKnight wrote:3D mice? What are those?
Re: 3D connexion mice support
the first thing that comes to my mind is...
implementing this for spring without having such a device yourself is very hard till impossilble & no fun at all.
in other words: if you have such a device, and want suport in spring, you have to write it yourself.
implementing this for spring without having such a device yourself is very hard till impossilble & no fun at all.
in other words: if you have such a device, and want suport in spring, you have to write it yourself.
- CarRepairer
- Cursed Zero-K Developer
- Posts: 3359
- Joined: 07 Nov 2007, 21:48
Re: 3D connexion mice support
That's why I am waiting for the stereo 3D consumer boom that is just around the corner, so we can get spring support for that too :)
Edit: Disregard this post, it is out of date.
Edit: Disregard this post, it is out of date.
Last edited by CarRepairer on 24 Aug 2009, 17:49, edited 1 time in total.
Re: 3D connexion mice support
There's a prevailing misconception that 3D mice are obscenely expensive, but a professional-quality one only costs $80 new or so. SpaceNavigator.
Unfortunately, due to said misconception, everyone assumes they're out of their price range and doesn't buy one, therefore nobody has one, therefore no software supports them... beyond things like Max, Blender, Maya, Photoshop...
Unfortunately, due to said misconception, everyone assumes they're out of their price range and doesn't buy one, therefore nobody has one, therefore no software supports them... beyond things like Max, Blender, Maya, Photoshop...