This should be solvable with a relatively simple widget.
(does CA already have it?)

Moderator: Content Developer
Great idea, just have an extra check box. Although, I'm thinking the entire share dialog / process should be revamped / updated.lurker wrote:I was just thinking about this yesterday after making an interesting discovery. You could edit your spring to not send stop orders when giving units to allies (gives to enemies have stops applied by the receiver). This would be very nice ingame, but could use a good notification in case of someone trying to leech a con or similar. I think it's worthwhile to change spring to be able to give a unit with orders intact, what do you think?
So i could give the enemy some energy and metal stealing monstrosity? Sounds like fun count me in.lurker wrote:I was just thinking about this yesterday after making an interesting discovery. You could edit your spring to not send stop orders when giving units to allies (gives to enemies have stops applied by the receiver). This would be very nice ingame, but could use a good notification in case of someone trying to leech a con or similar. I think it's worthwhile to change spring to be able to give a unit with orders intact, what do you think?
Voices widget will tell you "Units transferred" and Advanced Playerlist will place points on all given units if you used it to share (double click on the tank icon to transfer selected units).YokoZar wrote:(does CA already have it?)
BaNa wrote:enemylurker wrote:allies
lurker wrote:BaNa wrote:enemylurker wrote:allies
What's the point of pretending any ally friendly fired? And you could share quickly after they fire right now.