.cheat vs /cheat

.cheat vs /cheat

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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

.cheat vs /cheat

Post by Caydr »

I'm reflexively typing .cheat all the time while devving. Out of curiosity, what was the rationale behind changing it to /cheat?
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BrainDamage
Lobby Developer
Posts: 1164
Joined: 25 Sep 2006, 13:56

Re: .cheat vs /cheat

Post by BrainDamage »

before some commands required . prefix, some required /

now all commands require / as prefix like 99% of chat clients do
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Caydr
Omnidouche
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Joined: 16 Oct 2004, 19:40

Re: .cheat vs /cheat

Post by Caydr »

oic, just for standardization.

I've always thought of it as almost an SY tradition, all the way back to demo recorder it was always a dot prefix for commands... I guess this isn't an SY project anymore though.
Kloot
Spring Developer
Posts: 1867
Joined: 08 Oct 2006, 16:58

Re: .cheat vs /cheat

Post by Kloot »

The orginal /. convention was

Code: Select all

.command
for gamestate-impacting changes (like cheat), and

Code: Select all

/command
for local stuff (like shadows), but somebody felt it necessary to unify them.
Auswaschbar
Spring Developer
Posts: 1254
Joined: 24 Jun 2007, 08:34

Re: .cheat vs /cheat

Post by Auswaschbar »

".nopause" vs "/pause"
"/speedup" vs ".maxspeed"
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Caydr
Omnidouche
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Joined: 16 Oct 2004, 19:40

Re: .cheat vs /cheat

Post by Caydr »

And just to screw me up even more, ! for anything in the lobby.
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: .cheat vs /cheat

Post by zwzsg »

I thought ! was for autohosts?
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: .cheat vs /cheat

Post by imbaczek »

! is also an irc convention to give commands to bots of any kind. it was only adapted by spring.
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