ModHijacking (again) - Page 2

ModHijacking (again)

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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Re: ModHijacking (again)

Post by Neddie »

Uh, no, there are lots of other reasons. Trademark uses the option to add an economic element native to his maps. NOiZE used it to create a themed map, for the holidays
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: ModHijacking (again)

Post by CarRepairer »

neddiedrow wrote:Not precisely, the name or description needs to tell the full tale so nobody is duped into playing it against their wishes.
It doesn't. Do you acknowledge this fact or not? There is no way for a user to know unless he is specifically told by someone, or goes to research the map's changelog on jobjol.
SirMaverick
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Joined: 19 May 2009, 21:10

Re: ModHijacking (again)

Post by SirMaverick »

CarRepairer wrote:If someone made their own mod and called it BA or CA deceitfully, that wouldn't be okay and you wouldn't tell them "just don't play it."
Okay.
There is absolutely no reason to put a mod into a map other than to be deceitful.
Otherside wrote:you can say that speedmetal is a modhijack because of the speed mods and high e values as it doesnt represent normal BA gameplay or any of the speedball variants or duck with the special fusions.
No, because the makers of mods are fully aware of maps' ability to have speed mods and high map wind values (as in the case of CA, the wind values of the map are ignored). Mod makers don't work on their game just so a map can completely override all their units and gameplay and just keep their name!
You just named a reason: speed mods. Where is the difference between mods and speed mods? Additional units? Removed units? Changed gameplay due to restrictions etc.? The speed mods have all this.
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Neddie
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Re: ModHijacking (again)

Post by Neddie »

CarRepairer wrote:
neddiedrow wrote:Not precisely, the name or description needs to tell the full tale so nobody is duped into playing it against their wishes.
It doesn't. Do you acknowledge this fact or not? There is no way for a user to know unless he is specifically told by someone, or goes to research the map's changelog on jobjol.
I know for a fact that only an idiot plays a map without looking at it first. I also know that Special as a modifier to the name tells you that the map is special - it isn't like you can exhaustively say whatever X or Y does in the name, and the description is functionally limited as well. The "full tale" in this case is really a poor choice of words, but not one I really feel a need to defend - substitute "some tale/give indication".
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CarRepairer
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Re: ModHijacking (again)

Post by CarRepairer »

neddiedrow wrote:I know for a fact that only an idiot plays a map without looking at it first. I also know that Special as a modifier to the name tells you that the map is special - it isn't like you can exhaustively say whatever X or Y does in the name, and the description is functionally limited as well. The "full tale" in this case is really a poor choice of words, but not one I really feel a need to defend - substitute "some tale/give indication".
People who are new to spring are not idiots just because they won't know what "special" means in the map name. All they will know is they are playing Mod A with Map X and assume the game they are playing is Mod A, when in fact it's Mod X hidden in Map X. Mod A is inconsequential, and in this case the most popular mod is hosted as a ploy to attract people.

I admit this is a fault of spring combined with common sense fact that one would assume a map is a map and a mod is a mod. I was quite surprised when I first saw that fusion placed in that speedmap.

But focusing on the spirit of the law rather than the letter, this is no different than what basic did with releasing a fake BA. Both had the exact same intent. The only difference is their method. It just surprises me that so many people choose to pretend like there was no intent to deceive. A standalone mod, placed into a map, hosted with BA.
SirMaverick
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Joined: 19 May 2009, 21:10

Re: ModHijacking (again)

Post by SirMaverick »

CarRepairer wrote:All they will know is they are playing Mod A with Map X and assume the game they are playing is Mod A
CA, Comet Catcher
- com types (normal com, CATcom (d-gun from start), ...)
- commander lineage mode
- chicken types (chickens, chicken eggs)
- communism mode
- game mode (normal, tactics, deployment, koth)

All these options can be combined, resulting in different game play, different possible strategies and tactics. And still you play the same mod and map. A newbie might be confused. One could argue that CA is inconsequential.
I admit this is a fault of spring combined with common sense fact that one would assume a map is a map and a mod is a mod.
Exactly. There is no such separation. It's just mostly the habit to distribute maps and mods separately.
And where to separate? What would you still allow to be changed by a "map"?
daan 79

Re: ModHijacking (again)

Post by daan 79 »

I think indeed ther is a grey area.

A solution could be to have a official release page for modmakers who would like to make use of it. A mod table with maybe more info about the mod for comparisments between them.

It would also be nice if MODMAPS would be more seperated. Maybe by a battlescreen notification, title(MODMAP/ DSD)(this might not work with old maps) or a special download section.

Clearity would be handy for justice.
Hacked
Posts: 116
Joined: 15 Aug 2008, 18:06

Re: ModHijacking (again)

Post by Hacked »

agreed, clarity for justice

although when i saw "special" in the name i personally assumed they've been screwing with the balance
i had no idea it was actually another mod in disguise, though
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thesleepless
Posts: 417
Joined: 24 Oct 2007, 04:49

Re: ModHijacking (again)

Post by thesleepless »

when i see special i think special as in chinese restaurant special. Everything is special!
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TradeMark
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Joined: 17 Feb 2006, 15:58

Re: ModHijacking (again)

Post by TradeMark »

Theres no problem guys... why are you whining? Are you jealous...

Cow was about the first map which had added units in the map file, and it was fun...

If you want to fix this problem, we need a lobby client that allows to join in games which mod you dont have and auto-download the mod fast (not using torret system, they sucks...)

I dont make my mapmods into mods for a reason: no-fu****g-one downloads them, since we all play BA all the day.

I have proved it before... for example; kernel panic. i made that mod into a map file, and hosted it with BA, i got 16 players in no time! while the previous host was waiting like 4 hours to get one player in his room... people were suprised at first, but they liked the mod =)

--

What is the problem really? So what if they are "deceived" ... they wont be joining back if it sucked.
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Beherith
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Re: ModHijacking (again)

Post by Beherith »

This is a touchy subject, but in my opinion what makes the deceitful intent clear is that the maps name is still deltasiegedry. Imo the name should very clearly reflect that its a different map/mod, and furthermore, maps should not be raped like this.

The main difference between this and speed style maps, is on every map with the word speed in their name, you can expect high metal/energy rates. Even newbies figure this out quite fast.

Also trademark at least made the maps himself, and didnt just outright steal the most popular map to add his stuff to it.

Imo dsd short bus edition should be removed from JJ, and have it renamed to not include the words dsd.

Also, I think I detect a hint of jealousy/anger at the fact that this guy managed to get his mod played more than CA, just by latching on to the most popular map.
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Otherside
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Re: ModHijacking (again)

Post by Otherside »

Beherith wrote:
Also, I think I detect a hint of jealousy/anger at the fact that this guy managed to get his mod played more than CA, just by latching on to the most popular map.
your detection is way off.
Regret
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Joined: 18 Aug 2007, 19:04

Re: ModHijacking (again)

Post by Regret »

Beherith wrote:Also, I think I detect a hint of jealousy/anger at the fact that this guy managed to get his mod played more than CA, just by latching on to the most popular map.
Not at all.
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Beherith
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Re: ModHijacking (again)

Post by Beherith »

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smoth
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Re: ModHijacking (again)

Post by smoth »

Beherith wrote:This might interest yall:
http://spring.jobjol.nl/show_file.php?id=2102
that is a ba mod...
aba...
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REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Re: ModHijacking (again)

Post by REVENGE »

smoth wrote:
Beherith wrote:This might interest yall:
http://spring.jobjol.nl/show_file.php?id=2102
that is a ba mod...
aba...
Didn't see what it was before it got taken down, what was it?
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lurker
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Joined: 08 Jan 2007, 06:13

Re: ModHijacking (again)

Post by lurker »

Just ABA, nothing fancy.
Regret
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Joined: 18 Aug 2007, 19:04

Re: ModHijacking (again)

Post by Regret »

inbeforeBABA
Regret
Posts: 2086
Joined: 18 Aug 2007, 19:04

And here we go again

Post by Regret »

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Strategia
Posts: 575
Joined: 06 Apr 2006, 18:32

Re: And here we go again

Post by Strategia »

Filling up multiple forums and even more threads with the same issue and calling people trolls for disagreeing. Why is this tolerated?

Just contact whoever's in charge of JJ and tell them to delete the file.
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