Ctrl+Z selects ALL units of current type on the HOLE map!
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Ctrl+Z selects ALL units of current type on the HOLE map!
Is this a Spring new specialized feature or bug? OTA selected only visible units on current screen. I'm playing in overview (classic) mode.
Re: Ctrl+Z selects ALL units of current type on the HOLE map!
by design. use selectioneditor.exe to change that or make your own bindings.
Re: Ctrl+Z selects ALL units of current type on the HOLE map!
Or double click.
Re: Ctrl+Z selects ALL units of current type on the HOLE map!
Damn, another small tool :) THANX! I'll update FAQ also ASAP...imbaczek wrote:by design. use selectioneditor.exe to change that or make your own bindings.
Re: Ctrl+Z selects ALL units of current type on the HOLE map!
Are you sure?slogic wrote:OTA selected only visible units on current screen.
Re: Ctrl+Z selects ALL units of current type on the HOLE map!
I'm quite sure he's wrong zwzsg
Re: Ctrl+Z selects ALL units of current type on the HOLE map!
Selections and keybinds are customizable. You can make pretty complex selection rules with the editor. I use ctrl+z as select visible units of previous selection, but not builders or buildings. That way I can just box a few units, zoom to an area and hit ctrl+z, and get all units of that type in the area without worry of accidentally messing builder orders.
Also, double click isn't as useful because hitting small fast units is a pain and sometimes I need to select multiple unit types at once.
Also, double click isn't as useful because hitting small fast units is a pain and sometimes I need to select multiple unit types at once.
Re: Ctrl+Z selects ALL units of current type on the HOLE map!
Yep, i was wrong . I tested OTA last night & was surprised. I guess it was my blue dream (in OTA) that i believed so much that was mistakenly sure.zwzsg wrote:Are you sure?slogic wrote:OTA selected only visible units on current screen.