have just learned that a metalmaker widget have only 2 states ->
Control ALL metal-makers or is OFF.
That is not a big deal by metal-makers [but i like to have a "core" of
a couple metal makers that allways on if i switch it not manualy off
and a bunch of others that going under metalmakerAI control..] but
it is sad by nano-turrets AIs.
This widget is very usefull in the base or in medium range from the battlefield.
But i have build one direct on the main defence line with dragons-teeth and
heavy DT [to heal by damage the DT] .. and what is he doing - > he reclaim
my dragons-teeth :\
But i cant deactivate the widget only for selectet nano-turrets

It is -> All or nothing ...
I like the full control over my units - so it would be good that this can be
configurable like the groupAI -> this unit(s) have the widgetAI enebled,other
have no AI and doing nothing self.
Regards
R-TEAM