http://www.springfiles.com/show_file.php?id=1677
You also Need the latest balance file,U75.
Link: http://www.springfiles.com/show_file.php?id=2565
Important notes for Ba players:
*SA units and turrets shoot through one another
(If your llt is standing in the middle of a base it will be able to shoot any enemy unit that enters it's weapon range even if some of your buildings are in between).
*SA solars cost energy(important to know in order to not stall energy at the begining).
*Gunships deal full dmg to the commanders(as oppose to BA where they deal low dmg).
*There are no nanos.
*There are sea shields,bertha ships and amphibious ships in SA.
*The commander does not leave a wreckage.
*Missile towers,hover AA,T1 kbot and vehicle AA all shoot at air AND ground units.
*Minelayers are in the T1 kbot labs.
*The arm warrior is a 1.5T unit with 2 weapons.
*T2 assist bots are stealthy.
*T2 vehicle assist units cannot build a thing but are very effective at repairing and have a long repair range.
*Sonar is more expensive.
*Plasma turrets are stronger.
*DD and the Annihilator cost more and are heavier than their BA equivalents.
*Underwater fusions and energy converters are Floating in SA.
