Planetwars - Page 3

Planetwars

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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Licho
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Re: Planetwars

Post by Licho »

Note these are some changes for beta revision 2

http://planet-wars.eu:8080/trac/wiki/Revision2Draft

Also I would like to remind everyone we are still in beta, we would be closed beta at this point, but opening up brings more players and speeds up testing.

We are mostly not testing bugs but balance at this point.
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Licho
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Re: Planetwars

Post by Licho »

SwiftSpear wrote:
Otherside wrote:Not really selfish seeign as its alot of work and the main reason it was made was to promote CA
Spring's alot of work. Doesn't mean it shouldn't be open.

I'm not going to complain too much, CA has done alot of good things for the spring community, but my stance remains, if you want to be seen as selfless here you don't build closed source projects.
Everyone uses spring, so developers get their reward by seing their work being used.
If developers were coding something hard for spring and those parts were then being taken over by another more popular game engine giving them no credit and no joy from seing their work complete, I doubt they would be interested.
Caradhras
Posts: 381
Joined: 31 Jul 2006, 21:49

Re: Planetwars

Post by Caradhras »

Perhaps people should stop fucking each other and begin to really attract new players...

Permanent offensive behaviour makes the community be abhorrent to new players, but maybe this is tradition in the spring community...

I also think that the activity of the community is already dwindling, maybe someone can tell me what is really going on.
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Acidd_UK
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Joined: 23 Apr 2006, 02:15

Re: Planetwars

Post by Acidd_UK »

I don't see activity in the community dwindling, and with new projects like the continual CA development, PlanetWars, and the most recent Spring release, the development community is clearly still going strong.

As for people 'fucking each other', I'm not sure exactly what event(s) you're referring to.

If the CA / PlanetWars devs don't want to make their stuff open source for whatever reason, then that's fine, it's their decision. To be honest I cannot really blame them given the fact that a certain other mod seems to be all take and no give. Look at the number of Lua widgets and gadgets have come out of CA development, as well as a huge number of new models which are presumably all Creative Commons licenced or similar, then I think it's fair to say that the CA team has given a hell of a lot back to the community, before you even look at the chicken mod.

While I would like to see everything open sourced, I would also like to see all the mod's development teams as strong as CA's. Unfortunately we can't have everything. If I had made Chickens to promote CA, only to have it copied for BA, then I would be pretty narked.

A few people here almost seem to think that it's their right to get other people's work for free. It isn't, it's a privilege, and if those people decide to not release their work open source, we should spend more time looking at the reasons for that, rather than critisizing them. If these people feel undervalued or that the community (I use the term loosely) is sponging off them, then we should try to fix this before they leave us altogether.

I support planetwars being closed source for now, but I would also hope that at some point in the future the source could be released. I think all it would achieve would be CA losing another unique feature, and other mods shamelessly copying it. Mods should be diverse, not all OTA/UH/AA clones, and not clones of each other.
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Gota
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Re: Planetwars

Post by Gota »

People who think they are working for nothing should leave because they ARE working for nothing...Blaming everything on BA and saying everyone plays BA cause they know it is V silly.

You cant expect to present a half finished mod which is still under development and expect people to massivly start playing it even if it is free of charge.
If CA was to close its doors for players until it was finished or at least mostly finished with only unit balance left and owuld have presented some awsome new imporvments or new visuals or a completly different theme or a huge improvment over BA's theme than people would massivly play it...

So you release a mod into a community not even in the alpha version,you just start deving it using the community and than you expect respect out of players?I'm not talking about respect from modders but from players...

You have yourselves positioned CA as a mod that is not really meant for playing but is more meant for developers to haun your developing skills...
than you get mad at playrs taking your developments and using them in mods "meant for playing"....
I mean...what????
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Tribulexrenamed
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Joined: 22 Apr 2008, 19:06

Re: Planetwars

Post by Tribulexrenamed »

Oh my fuck....

I was asking what planet wars was, and i thought maybe that site for planet wars was an answer, but i opened it and I got a demonic black website with a login form and an incomprehensible space chart with animated doodads and names of various minor demons strewn upon its ugly expanse. My reflexes caused me to immediately type CTRL-W.


So, still i have to ask, what is planet wars. If someone could give me a comprehensible 5 sentence description in English i would really appreciate it. Also no links, if you please.
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Licho
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Re: Planetwars

Post by Licho »

It's great!
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Pressure Line
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Re: Planetwars

Post by Pressure Line »

Trib:

Planetwars is a persistant campaign for CA. Similar in form and function to the OTA 'Boneyards' system. Each map represents a planet, Arm and Core fight for these planets, granting the players involves bonuses of varying descriptions.

Gota:

Shut up. Lurker is perfectly within his rights to say "this is CA only kthx." Anyway PW isnt even *finished*, im sure you would be the first to be crying that its imba, kills kittens, stole your watch and burnt down your house. So yeah, stfu until you have at least an inkling of what you are talking about.
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Gota
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Re: Planetwars

Post by Gota »

Eh..i meant CA...and others stealing widgets made by some of the CA dev team members.
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Acidd_UK
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Re: Planetwars

Post by Acidd_UK »

CA is perfectly stable, playable and balanced at the moment.

The visuals are better than BA, as is (in my subjective opinion) the gameplay, that is there are many many viable strategic options at all times. 1v1 is not a flash spam war. Big games on DSD are not porc fests -> bb spam. There's no horrible eco micro. There's no gap to get T2. It's great.
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Pxtl
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Re: Planetwars

Post by Pxtl »

Acidd, I was right with you until you accused BA of having porc-fests, even on DSD.

But yeah, I like CA better myself. Wasn't really able to play it before, since my 2ghz + ATI9600 machine wasn't able to handle it (my new PC can).
YHCIR
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Joined: 12 Aug 2006, 23:06

Re: Planetwars

Post by YHCIR »

Acidd_UK wrote:CA is perfectly stable, playable and balanced at the moment.

The visuals are better than BA, as is (in my subjective opinion) the gameplay, that is there are many many viable strategic options at all times. 1v1 is not a flash spam war. Big games on DSD are not porc fests -> bb spam. There's no horrible eco micro. There's no gap to get T2. It's great.
I feel that CA games involve the same amount of porcing as BA does (if not more) because T1 defences are pretty good if you spam them and you can create your own terraform for extra porc (+level 1 shield domes also).

Not having to manage eco as much is nice, but not having adv solar means you just need to spam wind :(

It's not better, it's just different.


(Technically in some ways it is more advanced)
Last edited by YHCIR on 04 Dec 2008, 12:32, edited 1 time in total.
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lurker
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Re: Planetwars

Post by lurker »

CA has an advanced fusion.
And the thing about T1 shields is that you can keep them drained with only 1-2 arty units and it costs them an entire fusion to charge it.
YHCIR
Posts: 190
Joined: 12 Aug 2006, 23:06

Re: Planetwars

Post by YHCIR »

CA has an advanced fusion
Meant adv solar! :oops:
lurker wrote:.
And the thing about T1 shields is that you can keep them drained with only 1-2 arty units and it costs them an entire fusion to charge it.
It's the same with anything though, there's always something you can do to stop it, even porcing in BA can be countered.
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Teutooni
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Re: Planetwars

Post by Teutooni »

Keeping work closed-source is not selfish. Expecting people to freely give their work at their own expense is selfish. Now stfu about the copyright.

About rev 2, I think turn cycle based on time might cause problems, much like saktoth suggested. There is no reason current system wouldn't allow multiple simultaneous games, just make sure they are not on the same planet. Planet connections only dictate where one can attack, the connection doesn't need to stay open once the battle has started (forces are already on the planet).
El Capitano
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Joined: 13 Oct 2006, 10:48

Re: Planetwars

Post by El Capitano »

YHCIR wrote:I feel that CA games involve the same amount of porcing as BA does (if not more)
You're welcome to your opinion, as wrong as it is.
because T1 defences are pretty good
Nowhere near as good as BA defences.
if you spam them and you can create your own terraform for extra porc (+level 1 shield domes also).
If you spam defenses, I will utterly decimate you with T1 arty.
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Pendrokar
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Joined: 30 May 2007, 10:45

Re: Planetwars

Post by Pendrokar »

You inspired me to make a video about Planetwars+CA. :roll:

This time music will be something you 99.9% haven't heard. Because it is latvian and mostly used in latvian documentation TV shows.
Artist - Album - Song |in english|
Kop├äÔÇ£ja Izteiksme |Same expression|- Putni Maina Virzienu |Birds change direction|- Krusta Ce├ä┬╝├à┬í |Cross road/Crossroad|

Here is a link to the song if interested:
http://www.doremi.lv/index.php?genre=5& ... y_cdi=6804 (5:30 one)
(That is all I will say on the video)

What I need is quite a bit of replays with more than 4 players each(But the service is not done yet).
And Licho is there a program with what I could change stuff in starmap(Planet owner, (Planet being attacked)) that I could then render(PM me)? Otherwise I will use a painting program for that(hard to change all bullets on planets).
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Otherside
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Re: Planetwars

Post by Otherside »

hopefully planetwars will soon upload replays with turn reports so a replay of everygame will be available
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CarRepairer
Cursed Zero-K Developer
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Re: Planetwars

Post by CarRepairer »

Pendrokar wrote:You inspired me to make a video about Planetwars+CA. :roll:

This time music will be something you 99.9% haven't heard. Because it is latvian and mostly used in latvian documentation TV shows.
Artist - Album - Song |in english|
Kop├äÔÇ£ja Izteiksme |Same expression|- Putni Maina Virzienu |Birds change direction|- Krusta Ce├ä┬╝├à┬í |Cross road/Crossroad|
ZZZZZZZZZ boring. I heard these songs a million times. I heard that one on the way to work this morning. Use something original for once!
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Acidd_UK
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Re: Planetwars

Post by Acidd_UK »

Otherside wrote:hopefully planetwars will soon upload replays with turn reports so a replay of everygame will be available
That is a sexy idea :-)
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