Amen to that.Licho wrote:We all want it to work :)
Springie the AutoHost
Moderator: Moderators
Re: Springie the AutoHost
Re: Springie the AutoHost
Since dedicated server is still not working, i backported older springie.
Get it from http://springie.licho.eu/springie.zip
Get it from http://springie.licho.eu/springie.zip
Re: Springie the AutoHost
Great news for everyone waiting for dedicated server/springie :)
Its now working...
Springies should self update to 1.20 and you need to get/build dedicated server.
Todo:
- make springie totally spring independent (no maps/mods or full spring install needed)
Its now working...
Springies should self update to 1.20 and you need to get/build dedicated server.
Todo:
- make springie totally spring independent (no maps/mods or full spring install needed)
Re: Springie the AutoHost
dedicated server is not autobuilt anywhere, you should package it with springie, at least for now.
Re: Springie the AutoHost
Current as of this post: http://evolutionrts.info/~lurker/spring-dedicated.zip
Re: Springie the AutoHost
packed with dedicated http://springie.licho.eu/springie.zip
(extract dedicatd to spring)
(extract dedicatd to spring)
Re: Springie the AutoHost
Licho wrote:packed with dedicated http://springie.licho.eu/springie.zip
(extract dedicatd to spring)
I am about to test it, lets see. :D
Re: Springie the AutoHost
It still crashes when a team self-destructs, but not on normal team death. /take is unknown, should be fixed
Re: Springie the AutoHost
W000T! It works, and minimal CPU as well. Thanks Licho. I owe you several of your favorite beers!
Re: Springie the AutoHost
broken behavior on windows 2000
i enter in user/pass, doesn't try to connect at all, i see no pop up
i am able to mess with settings but,
i see two tabs "TabPage 1" "TabPage 2", tab 1 has a blank button in the top left corner
i enter in user/pass, doesn't try to connect at all, i see no pop up
i am able to mess with settings but,
i see two tabs "TabPage 1" "TabPage 2", tab 1 has a blank button in the top left corner
- Attachments
-
- springie_errors.txt
- (8.41 KiB) Downloaded 14 times
Re: Springie the AutoHost
Great, /take doesn't crash it. Just instruct people to resign instead of self-destructing.
Re: Springie the AutoHost
Posts redownload full zip, you are missing planetwarsshared.dll
Re: Springie the AutoHost
downloaded again, dll not found, works for a min until it updates, same problem
searching around, not finding it
stats account already registered... so i guess i need to disable stats to stop this thing? or have you delete "PostsSpringie"
searching around, not finding it
stats account already registered... so i guess i need to disable stats to stop this thing? or have you delete "PostsSpringie"
Re: Springie the AutoHost
hmm, that was strange, i think i needed to clear my firefox cache... i feel like i'm in 1996
resolved
resolved
Re: Springie the AutoHost
Updates? If you downloaded latest it should not update unless i made some error somehwere.. what version is it?
It should be 1.20
It should be 1.20
Re: Springie the AutoHost
Get the latest dedicated from
http://evolutionrts.info/~lurker/spring-dedicated.zip
Auswaschbar fixed crash on selfd.
http://evolutionrts.info/~lurker/spring-dedicated.zip
Auswaschbar fixed crash on selfd.
Re: Springie the AutoHost
===============================
SPRINGIE 1.30
===============================
* removed dependency on spring and its maps/mods
* full linux compatibility (run with mono)
* added -nogui parameter - starts springie without GUI
* ModInfoBuilder.exe tool is used to generate mapinfo.dat and modinfo.dat with modoptions and detailed mod information.
Other information is auto downloaded from downloader server.
* added ability to autorehost to latest version of any mod
* can host any map and mod registered in p2p system
* removed !reload, maplink broadcast, check for spring executable and many other things
* !cbalance now only uses first tag as clan - instead of all tags
* if you !ring while game is running, only those not readied in-game will be rang
* !dlmap and !dlmod removed (not needed anymore)
* fixed ip address detection on IPv6 system
* fixed chat relay and quitting
Thx goes to Auswaschbar, Det and Lurker who made this release possible.
Dedicated server is still evolving and you should get latest version from buildbot/jobjol.nl
SPRINGIE 1.30
===============================
* removed dependency on spring and its maps/mods
* full linux compatibility (run with mono)
* added -nogui parameter - starts springie without GUI
* ModInfoBuilder.exe tool is used to generate mapinfo.dat and modinfo.dat with modoptions and detailed mod information.
Other information is auto downloaded from downloader server.
* added ability to autorehost to latest version of any mod
* can host any map and mod registered in p2p system
* removed !reload, maplink broadcast, check for spring executable and many other things
* !cbalance now only uses first tag as clan - instead of all tags
* if you !ring while game is running, only those not readied in-game will be rang
* !dlmap and !dlmod removed (not needed anymore)
* fixed ip address detection on IPv6 system
* fixed chat relay and quitting
Thx goes to Auswaschbar, Det and Lurker who made this release possible.
Dedicated server is still evolving and you should get latest version from buildbot/jobjol.nl
Re: Springie the AutoHost
Note- fixed/random start positions only work if you have map,choose box works without map.
Re: Springie the AutoHost
I added modinfo and mapinfo (generated from my maps and mods) to
http://springie.licho.eu/modinfo.dat
http://springie.licho.eu/mapinfo.dat
These files are needed because springie is now spring/unitsync independent.
It only needs those files and connection to P2P server to run. It can host newer versions of mods existing in modinfo.dat under condition that no changes happen to stuff like modoptions.
If you want to use random/fixed positions you need to give dedicated server the map.
http://springie.licho.eu/modinfo.dat
http://springie.licho.eu/mapinfo.dat
These files are needed because springie is now spring/unitsync independent.
It only needs those files and connection to P2P server to run. It can host newer versions of mods existing in modinfo.dat under condition that no changes happen to stuff like modoptions.
If you want to use random/fixed positions you need to give dedicated server the map.
Re: Springie the AutoHost
That'll change in the future, right?Licho wrote:If you want to use random/fixed positions you need to give dedicated server the map.