Channel icons - Page 2

Channel icons

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Channel icons

Post by lurker »

APNG?
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Channel icons

Post by AF »

I cant find any libraries to support apng. I'll accept an apng as long as it has a .png file extension, but it'll only show the initial frame of the animation since its a backwards compatible format.
Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Re: Channel icons

Post by Satirik »

You knew I was working on stuff like this and spring lobby were thinking of it too, yet you went and defined your own stuff anyway?!

I've been going on about channel icons for weeks now, working in my own time laying down foundations and supporting structures, and you spring this on us all out of nowhere without asking anybody or discussing any of it.

You should have discussed this. Anything that exposes an API that's for features that aren't specific to your lobby should be discussed otherwise we end up with rival formats and divisions.

what the hell ?? can you please stop that system so we can have a proper one ?
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Channel icons

Post by lurker »

Satirik wrote:You knew I was working on stuff like this and spring lobby were thinking of it too, yet you went and defined your own stuff anyway?!

I've been going on about channel icons for weeks now, working in my own time laying down foundations and supporting structures, and you spring this on us all out of nowhere without asking anybody or discussing any of it.

You should have discussed this. Anything that exposes an API that's for features that aren't specific to your lobby should be discussed otherwise we end up with rival formats and divisions.

what the hell ?? can you please stop that system so we can have a proper one ?
You realize this topic is 15 weeks old?
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Channel icons

Post by AF »

huh?

Can you please use the quotes function?

Also I don't see the relevance since this is not a spring API or a server API it is a battlehub API. The icons reside in battlehub folders and are only used by Battlehub clients. Your just looking for trouble satirik.
Masure
Posts: 581
Joined: 30 Jan 2007, 15:23

Re: Channel icons

Post by Masure »

edited abuse
Last edited by Masure on 27 Aug 2008, 21:32, edited 2 times in total.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Channel icons

Post by AF »

Satirik defined 2 APIs, one for skins which was tasclient specific, and one for campaigns and missions. It was the campaigns and missions API he developed without telling anybody and that is what my post was referring to.

Battlehub channel icons however where openly discussed here before their implementation in another thread and developed purely for battlehub. An offer of correspondence to discuss a standard for multiple lobbies was made but not taken by anybody in those threads.

But rather that satiriks action actually negated a tonne of his own arguments against me in that thread is what miffed me.
Masure
Posts: 581
Joined: 30 Jan 2007, 15:23

Re: Channel icons

Post by Masure »

edited abuse
Last edited by Masure on 27 Aug 2008, 21:32, edited 1 time in total.
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Channel icons

Post by Jazcash »

Image
daan 79

Re: Channel icons

Post by daan 79 »

Yeah finally ppl speak ther minds.

and the truth boils up again.
dizekat
Posts: 438
Joined: 07 Dec 2007, 12:10

Re: Channel icons

Post by dizekat »

whats about recognizing channelicon:http://whatever.whatever.com/whateverelse/image.png
in channel topic, and using as channel icon? also reloading if url changed.

(When you send "channels" message to server, you get back topics of all channels too)
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insaneinside
Posts: 29
Joined: 06 Jul 2008, 05:13

Re: Channel icons

Post by insaneinside »

dizekat wrote:whats about recognizing channelicon:http://whatever.whatever.com/whateverelse/image.png
in channel topic
I like the idea, but the channel topic really isn't the place for meta-data, IMHO. Would extending the protocol (e.g., add a CHANNELICON command pair) be out of the question?
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Channel icons

Post by AF »

In battlehub channel icons are pngs 256x256 ideally, and theyre shown in channel listings. Thats a lot of CHANNELICON commands.

Then there's the lack of moderation or quality control that adding a url to the topic would bring. Someone could put up goatse channel icons.

Remember when peet put up pumpkin goatse and a 17,000x1 png image in the channel topic of #wg to mess up AFLobby channel listings? Imagine resizing a png image bomb into a 64x64 icon? The moderators refused to act over the first round as it was a private channel and topics are a part of private channels despite their public accessibility. The same issue would arise here and channel operators would be able to put up porn and image bombs and get away with it.
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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Re: Channel icons

Post by Dragon45 »

okay im curious now

wtf is battlehub
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aegis
Posts: 2456
Joined: 11 Jul 2007, 17:47

Re: Channel icons

Post by aegis »

aflobby
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aegis
Posts: 2456
Joined: 11 Jul 2007, 17:47

Re: Channel icons

Post by aegis »

AF wrote:In battlehub channel icons are pngs 256x256 ideally, and theyre shown in channel listings. Thats a lot of CHANNELICON commands.

Then there's the lack of moderation or quality control that adding a url to the topic would bring. Someone could put up goatse channel icons.

Remember when peet put up pumpkin goatse and a 17,000x1 png image in the channel topic of #wg to mess up AFLobby channel listings? Imagine resizing a png image bomb into a 64x64 icon? The moderators refused to act over the first round as it was a private channel and topics are a part of private channels despite their public accessibility. The same issue would arise here and channel operators would be able to put up porn and image bombs and get away with it.
adding icons could be restricted to moderators
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Channel icons

Post by Jazcash »

Indeed. As much as you ask a Moderator to register a channel for you, would be easy enough to just have same rules apply to channel icons.

" Can I register this icon for my channel please? "
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Channel icons

Post by Beherith »

one for #teh

Image

thx to goopymart
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Channel icons

Post by Forboding Angel »

Edit: Fair Nuff

We don't call it phailclient (sometimes phlailclient, or just plain failclient does the trick) for nothing.
Last edited by Forboding Angel on 27 Aug 2008, 21:28, edited 1 time in total.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Channel icons

Post by smoth »

forb, please don't join in on this foolishness.
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