1st, i would like you guys to check it out in general. (better speak now than after the map is released)




I prefer having the metal in patches but i don't like having them in patches without the textures showing them and, since i can't blend them very well with the background texture, i thought of making it like this. (although i'm thinking about using the other method)
2nd, i want to ask how i can make the texture of the ground better looking. I'm happy enough with the texture of the water as well as the ground beneath the water but not so much with the ground.
The texture of the ground is not showing as it is suposed to be. For example, when i was making Omega, the first times i've shown it, it was untextured with a plain yellow. But the texture in game was like this:

As if some texture was beeing aplied on top of the plain yellow. That's what may be keeping my texture from looking better.
Anyone has any idea?