Death Mode Gadget pack

Death Mode Gadget pack

Discuss Lua based Spring scripts (LuaUI widgets, mission scripts, gaia scripts, mod-rules scripts, scripted keybindings, etc...)

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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Death Mode Gadget pack

Post by KDR_11k »

[url]http://kdr_11k.from-hell.net/Death%20Mode%20Gadgets.zip[/url]

These are the gadgets (and one widget) that enable the new game end modes in BA 6.3. In addition to Kill Everything, Commander and Commander Control there's also Nothing of value left which is just the does not count gadget generalized to work with allyteams instead of players. The zip contains a more detailled readme file.

These are PD (CC-PD if necessary).
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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: Death Mode Gadget pack

Post by Hoi »

KDR_11k wrote:[url]http://kdr_11k.from-hell.net/Death%20Mode%20Gadgets.zip[/url]

These are the gadgets (and one widget) that enable the new game end modes in BA 6.3. In addition to Kill Everything, Commander and Commander Control there's also Nothing of value left which is just the does not count gadget generalized to work with allyteams instead of players. The zip contains a more detailled readme file.

These are PD (CC-PD if necessary).
it was about time for a new ba:) ok im gonna try them
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