

How does it works ? the whole interface is html+css+javascript using the WebBrowser component which use the installed IE version. It works with IE 6 and IE 7 with a resolution 800*600 and more (4/3 -> 16/10, with a wider screen than 16/10 the background image wont take the whole place). Html is here working as the template framework for the lobby. The skin is in TASClientSkin\default.ssk (spring skin, a 7zip). The lobby open the html file and replace the known [Tag] like [MapList].To make your own skin use the "-menudev" parameter, the lobby will pick the files from the Spring\Interface dir instead of the .ssk file.
To communicate between the html and the lobby, you just need to add a link like : <a href="lobby:settings">settings</a> and the lobby will open the settings. If you add an http link it will open it in the default browser. Otherwise if the link is neither a lobby command nor an http link it will just do nothing.
If some of you are interested in making different skin or updating the current one, just tell me and i'll add further information on available [data] and lobby commands.
So there is a skirmish mode which look like springlobby's one, you can choose between fixed pos, random pos and choose in lobby. It supports mod and map options of course.
Some shots :
Skirmish
Players list :

Map view & players positioning :

Map selection :

Campaigns & missions
Single missions list :

Campaigns list :

Campaign's missions :

Mission detail :

Download : You need the latest Beta, to update your lobby use the "Help -> Check for lobby update"
Go ahead, suggestions, features request and bugs ...
AF please don't post on that thread.