FastForward Instant Replay

FastForward Instant Replay

Requests for features in the spring code.

Moderator: Moderators

Post Reply
User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

FastForward Instant Replay

Post by PicassoCT »

Somebody remember those Call of Dutydeaths, were you can see afterwards were your Bullet came from? How about having that for Spring - once you are down&out there comes a very fasted forward Replay, that shows how the Victorious one came to be. And we could even top that and add a little counter, that pretends to count(for the RagequittingNoobs) the Exp they earned for there star Ranks to come ;)
User avatar
lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: FastForward Instant Replay

Post by lurker »

Probably, if saving the game was faster and less crashy.
User avatar
Noruas
XTA Developer
Posts: 1269
Joined: 24 Feb 2005, 02:58

Re: FastForward Instant Replay

Post by Noruas »

http://youtube.com/watch?v=jerWO_VLal0

Yeah I could really use fast forward in games that last 2 hours ;)
User avatar
det
Moderator
Posts: 737
Joined: 26 Nov 2005, 11:22

Re: FastForward Instant Replay

Post by det »

I think the problem would be replaying the simulation fast enough. Some people can't even handle 1.0 speed.
Post Reply

Return to “Feature Requests”