Spring Boredom - Page 2

Spring Boredom

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

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Hobo Joe
Posts: 1001
Joined: 02 Jan 2008, 21:55

Re: Spring Boredom

Post by Hobo Joe »

Saktoth wrote:
Hobo Joe wrote:This is why I hate joining the lobby.

Fucking spammers everywhere, going 'JOIN MY GAME' or 'GET CA'.

Quit it already. If I want to join a game, I'll join one. If I want to get CA I'll get it. I don't need you breathing down my neck and getting on my case.
What do you think #main is for, other than arranging games?
#main is quite different from random PM's.

I was talking about PM's. Sure, spam people to join your game as much as you want in #main. I don't like it there either, but whatever.
User avatar
Lumpy
Posts: 167
Joined: 16 Feb 2008, 02:00

Re: Spring Boredom

Post by Lumpy »

I just played ca for the first time today..

I was alittle off put by everyone going JOIN CA BLAH BLAH

but it was pretty fun and everything looked real sexy

so I will be joining any ca games I see now over dsd etc..

I reccomend trying new maps if ba gets alittle boring.
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Teutooni
Posts: 717
Joined: 01 Dec 2007, 17:21

Re: Spring Boredom

Post by Teutooni »

A single polite request is hardly annoying. You can just ignore it and pretend to be afk...

I wish there was spamprotection in PM's, though.

I got a BSOD once from PM spam, and the popups have made a fullscreen application crash several times.

I don't want to /ignore people or disable popups either - I want to know if someone has something important to say. ~~
Last edited by Teutooni on 31 Mar 2008, 14:33, edited 1 time in total.
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Spring Boredom

Post by lurker »

A single request is very annoying. It interrupts anything you're doing on any program and switches your chat tab. #main exists for a reason, and you should never pm someone you don't know about your totally awesome DSD game.
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: Spring Boredom

Post by KDR_11k »

You can disable the tab switching but yeah, it's annoying. I wish TASClient would disable popups when you're ingame.

Also if you feel your Spring experience has become samey your diet needs more Fibre.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: Spring Boredom

Post by Neddie »

KDR_11k wrote:You can disable the tab switching but yeah, it's annoying. I wish TASClient would disable popups when you're ingame.

Also if you feel your Spring experience has become samey your diet needs more Fibre.
Or maybe you need to go through a Kernel Panic.
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Re: Spring Boredom

Post by Peet »

Teutooni wrote:I got a BSOD once from PM spam, and the popups have made a fullscreen application crash several times.
One of the main reasons I stopped using tasclient.
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LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

Re: Spring Boredom

Post by LOrDo »

No ones forcing you to read advertisements in main. PM's I can understand, but its easy enough just to ignore main.
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Aeon_Illuminate
Posts: 42
Joined: 14 Feb 2008, 20:30

Re: Spring Boredom

Post by Aeon_Illuminate »

A lot of people die from boredom these days. CA is fail with all the unnecessary updates.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: Spring Boredom

Post by Neddie »

Aeon_Illuminate wrote:A lot of people die from boredom these days. CA is fail with all the unnecessary updates.
How long have you been banned? We play STABLE now, so updates happen seldom.
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Aeon_Illuminate
Posts: 42
Joined: 14 Feb 2008, 20:30

Re: Spring Boredom

Post by Aeon_Illuminate »

I know, but still it's fail with econ center thing that must be built separate plus your autoserver doesn't work right. Your server have same problem that det had. And ban doesn't mean I don't play spring, I just get around it.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: Spring Boredom

Post by Neddie »

My autoservers work fine, I have two of them running games right now.
Saktoth
Zero-K Developer
Posts: 2665
Joined: 28 Nov 2006, 13:22

Re: Spring Boredom

Post by Saktoth »

Aeon_Illuminate wrote:I know, but still it's fail with econ center thing that must be built separate
Why cant i get fighters from a kbot lab and have to build an air plant separate. Why cant i get hlts from a commander and have to build a constructor separate. Why cant i get i get energy from mexes and have to build solar panels separate. Fail indeed.
plus your autoserver doesn't work right. Your server have same problem that det had. And ban doesn't mean I don't play spring, I just get around it.
The 'Problem' det had isnt a problem, for the autoservers its actually intentional to emulate dets 'problem', which was seen as an advantage esp for 1v1 rooms (though it would be better if you should just join 'red' games).
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BlueTemplar
Posts: 314
Joined: 28 Oct 2007, 22:37

Re: Spring Boredom

Post by BlueTemplar »

It would be even better to be able to join a game in progress... is there a remote chance we see that one day in Spring?
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Spring Boredom

Post by lurker »

BlueTemplar wrote:It would be even better to be able to join a game in progress... is there a remote chance we see that one day in Spring?
I could probably hack something together that would send the entire game so far to a new joiner and run it in fast motion...
123vtemp
Posts: 217
Joined: 20 Mar 2008, 11:02

Re: Spring Boredom

Post by 123vtemp »

A few months ago NOTA was as strong and many days stronger than CA. Primarily for lack of hosts the player base declined. It would have been a good replacement for BA especial if combined with CA. Since the NOTA and CA games are so different they should meant all the needs a spring player could want. Where one lacks the other shines. Since the player base is not always there like it was before it is not ready to greet willing players :/.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Spring Boredom

Post by TradeMark »

this is why i made speedball maps, i got bored to the same gameplay... played enough altored divide etc, wanted some fast, unstressful meaningless games with no reason to ragequit since its all just a big joke.
Peet wrote:
Teutooni wrote:I got a BSOD once from PM spam, and the popups have made a fullscreen application crash several times.
One of the main reasons I stopped using tasclient.
Dont use fullscreen, you idiots. Make windowed mode and maximize the window every time you start spring. Yess... every time. unless someone knows how to automatically maximize it, C++ code would be nice to get... need that myself too.
Jasper1984
Posts: 196
Joined: 25 Jan 2008, 20:04

Re: Spring Boredom

Post by Jasper1984 »

tombom wrote:I hate random idiots PMing me going "OMG JOIN MY GAME" completely out the fucking blue. Especially when I'm playing something else and have alerts enabled and have to alt-tab to deal with it and ugghh.
Look for setting to turn off alerts when you do not want them. None there? Look for tickets of the lobby project asking for the features. Still not there? Make a ticket nicely asking for the feature.
Found the ticket? Read the responses. Can't really make a good graph of what to do further, though, depends.

One feature that might solve your problem is to allow disabling of alerts caused by some channels. If you want an 'ad-free' channel, make one of your own.
Last edited by Jasper1984 on 17 Oct 2008, 15:00, edited 1 time in total.
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[TS]Lollocide
Posts: 324
Joined: 30 Nov 2007, 18:24

Re: Spring Boredom

Post by [TS]Lollocide »

lurker wrote:
BlueTemplar wrote:It would be even better to be able to join a game in progress... is there a remote chance we see that one day in Spring?
I could probably hack something together that would send the entire game so far to a new joiner and run it in fast motion...
I think that would be alittle silly, you'd be burst onto the battlefield 20 minutes in then you'd prolly get flash rushed or nuke raped before you even got a solar up.

As another question, is the spring engine capable of 'limiting' bases, like how a jammer only covers a select portion of your base, but instead of jamming that area, makes it so you can only build in that area?
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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: Spring Boredom

Post by Hoi »

[TS]Lollocide wrote:
lurker wrote:
BlueTemplar wrote:It would be even better to be able to join a game in progress... is there a remote chance we see that one day in Spring?
I could probably hack something together that would send the entire game so far to a new joiner and run it in fast motion...
I think that would be alittle silly, you'd be burst onto the battlefield 20 minutes in then you'd prolly get flash rushed or nuke raped before you even got a solar up.

As another question, is the spring engine capable of 'limiting' bases, like how a jammer only covers a select portion of your base, but instead of jamming that area, makes it so you can only build in that area?
I'd say lua
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