BA: What if SFX replaced with Vocal SFX?

BA: What if SFX replaced with Vocal SFX?

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

User avatar
Pendrokar
Posts: 658
Joined: 30 May 2007, 10:45

BA: What if SFX replaced with Vocal SFX?

Post by Pendrokar »

Wouldn't be even that bad! :-) As this video shows (inspired by Extended Annihilation mod trailer) - http://www.youtube.com/watch?v=fD_rUuaODOU
Replaced about 10 sounds(light laser was vocal too)! Actually, I could make normal SFX sounds from these!
User avatar
Machiosabre
Posts: 1474
Joined: 25 Dec 2005, 22:56

Re: BA: What if SFX replaced with Vocal SFX?

Post by Machiosabre »

aaaawesooooome
User avatar
Cabbage
Posts: 1548
Joined: 12 Mar 2006, 22:34

Re: BA: What if SFX replaced with Vocal SFX?

Post by Cabbage »

DO IT!
Jonanin
Posts: 107
Joined: 13 Jan 2008, 21:34

Re: BA: What if SFX replaced with Vocal SFX?

Post by Jonanin »

I'd play it.
User avatar
hrmph
Posts: 1054
Joined: 12 May 2005, 20:08

Re: BA: What if SFX replaced with Vocal SFX?

Post by hrmph »

hahahahahah. Not many things actually make me laugh out loud...
User avatar
kiki
Posts: 859
Joined: 05 Nov 2007, 03:06

Re: BA: What if SFX replaced with Vocal SFX?

Post by kiki »

boom!

Awesome! Please continue this great work (Could this be luaed?)
User avatar
hunterw
Posts: 1838
Joined: 14 May 2006, 12:22

Re: BA: What if SFX replaced with Vocal SFX?

Post by hunterw »

the comm moving sound is awsome
Saktoth
Zero-K Developer
Posts: 2665
Joined: 28 Nov 2006, 13:22

Re: BA: What if SFX replaced with Vocal SFX?

Post by Saktoth »

New sound effects for CA plz.
User avatar
I2:Isaacment_Day
Posts: 158
Joined: 05 Dec 2007, 07:19

Re: BA: What if SFX replaced with Vocal SFX?

Post by I2:Isaacment_Day »

the windmill sound + com sound are v. funny
User avatar
I2:Isaacment_Day
Posts: 158
Joined: 05 Dec 2007, 07:19

Re: BA: What if SFX replaced with Vocal SFX?

Post by I2:Isaacment_Day »

i vaugely remember jackalope made something like this ages ago but i dont remember the details
Jonanin
Posts: 107
Joined: 13 Jan 2008, 21:34

Re: BA: What if SFX replaced with Vocal SFX?

Post by Jonanin »

Image

Please.


Also, someone please make a whole mod for that. I'd totally play it. I would but I don't have a mic atm.
User avatar
SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Re: BA: What if SFX replaced with Vocal SFX?

Post by SwiftSpear »

This would acctually really suit simbase or evo...
User avatar
Complicated
Posts: 369
Joined: 06 Jun 2007, 18:51

Re: BA: What if SFX replaced with Vocal SFX?

Post by Complicated »

Jonanin wrote:Image

Please.


Also, someone please make a whole mod for that. I'd totally play it. I would but I don't have a mic atm.
I wouldn't backseat if I were you :wink:
User avatar
aegis
Posts: 2456
Joined: 11 Jul 2007, 17:47

Re: BA: What if SFX replaced with Vocal SFX?

Post by aegis »

Complicated wrote:
Jonanin wrote:Image

Please.


Also, someone please make a whole mod for that. I'd totally play it. I would but I don't have a mic atm.
I wouldn't backseat if I were you :wink:

backseat posting...


Image << use it?
User avatar
kiki
Posts: 859
Joined: 05 Nov 2007, 03:06

Re: BA: What if SFX replaced with Vocal SFX?

Post by kiki »

SwiftSpear wrote:This would acctually really suit simbase or evo...

Or maybe the aliens sounds from EE. I mean they are cool but they bother my ears. too harsh. Actually, those are probably vocals spoken by aliens, duh, sorry for posting stupid crap.
User avatar
Cabbage
Posts: 1548
Joined: 12 Mar 2006, 22:34

Re: BA: What if SFX replaced with Vocal SFX?

Post by Cabbage »

Cabbage wrote:DO IT!
User avatar
Pendrokar
Posts: 658
Joined: 30 May 2007, 10:45

Re: BA: What if SFX replaced with Vocal SFX?

Post by Pendrokar »

Cabbage wrote:DO IT!
Emm I wouldn't really want to because OTA has 460 sounds from which BA uses about 200 + 93 (the new sounds that were made for BA new units). Maybe someone else would help me then I would reconsider!
Plus I made this vid after seeing "[Krogoth86]"'s trailer for Extended Annihilation and because most people thought that they have already have enough of AA based mods, someone mentioned making a Silly Annihilation! [Krogoth86] started to consider that kinda mod!
User avatar
Cabbage
Posts: 1548
Joined: 12 Mar 2006, 22:34

Re: BA: What if SFX replaced with Vocal SFX?

Post by Cabbage »

well im willing to help :P
User avatar
Pendrokar
Posts: 658
Joined: 30 May 2007, 10:45

Re: BA: What if SFX replaced with Vocal SFX?

Post by Pendrokar »

Cabbage wrote:well im willing to help :P
Well then we need to ask Noize about how can I know all the sounds that BA uses. It was hard for me to find which explosion sound gator used or the com(BA uses OTAcontent sounds so it would be hard for players who always would need to switch the archives!)!
Post Reply

Return to “General Discussion”