Custom Ground textures

Custom Ground textures

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AF
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Joined: 14 Sep 2004, 11:32

Custom Ground textures

Post by AF »

ImageImage

These two textures are overlayed on the ground in spring, they prevent it looking pixelated and stretched when it's viewed closeup, and they darken the terrain so ti doesnt like pale. The problem is that they arent representative of every map. Do you want to see what looks like dirt on a smooth crystal surface, or a lines that make it look smooth and shiny? What about a map that has just white? For block colours, perhaps like a whitescreen or cartoonish style. I propose a new map tag be added to use a different bitmap if a better one can be found that suits the map, we cant all change bitmaps.sd7 everytime we change map...
Yeha
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Joined: 13 Aug 2004, 19:12

Post by Yeha »

Added a "MAP\\DetailTex" tag to the cvs"
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AF
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Post by AF »

yay! That was quick
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aGorm
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Post by aGorm »

hell yes!! does it use the original ones as default, else the ones u specifie?

aGorm
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AF
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Post by AF »

Guess so
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AF
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Joined: 14 Sep 2004, 11:32

Post by AF »

Aswell as that, I'd like it if a tag where added that made the ground completely transparent for space maps.
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