Some pictures from one of the sides in a little project of mine. The aesthetic I'm aiming for is "Not real world units, but looks as if they could be real world units".
I've chosen to URL to the images instead of including them here, since they're so many (it's about a meg in total).
http://spring.hairminator.com/apc_chassis.jpg
First out is an APC chassis and its variants. Top left to right: Standard vanilla APC with some sort of autocannon. Supply truck version (I want to implement some sort of ammo system if and when I ever get around to churning out something playable from this). Mobile SAM. Light MLRS. Mobile Radar.
http://spring.hairminator.com/mbt.jpg
http://spring.hairminator.com/mbt_2.jpg
These are two Main Battle Tanks. The first one is more of a close quarters kind of unit, with high explosive area effect rounds. The second one is a long range (LOS) kind of deal, whose primary drawback would be a small ammosupply.
http://spring.hairminator.com/transport_helos.jpg
Moving on to aircraft, this is a heavy lift helicopter. Its primary purpose would be airborne ammo supply and unit transport. The bottom version is meant for maritime patrol, and is equipped with sonar and 4 x torpedoes (the torpedo models are placeholders).
http://spring.hairminator.com/observati ... unship.jpg
This a recon helicopter, with its light gunship version on the right. Based heavily on the German BO 105 (or Hkp 9 in the Swedish Airforce), and the American Kiowa. Meant as a Tech Lvl 1 spotter unit.
http://spring.hairminator.com/gunship.jpg
And here is the main gunship unit. Based on the Sikorsky S-67 in terms of design (and purpose).
http://spring.hairminator.com/light_attack_plane.jpg
This is a light attack/fighter plane. One of the main things (except ammo) in this project would be mission loadouts for aircraft. Instead of building one kind of plane for each task, you get them back to base and give them another set of weapons, suitable for the task of the moment. So this one would triple as light battlefield support (think gunpods/rockets), light bomber (maybe 6 x 250 kg bombs), or light fighter (some short range heat seekers or something).
http://spring.hairminator.com/multirole_strike.jpg
This aircraft would be similar in its multirole nature, but with substantially more carrying capacity, armour, speed and agility.
So there you go. None of this is textured or ingame. The general outline for the actual game is written down, and I'm kind of pepped for it at the moment, but knowing myself I'll probably lose enthusiasm and drop the ball. And in that case I'll probably just release the models to the community.