Stealth870 wrote:
Do you even understand how debs work??
I have build many debs in my life and maintained few applications even too, best way to do it is to work together with community, with a distro repository maintainers and so on _everything_ is much easier than update packages byself and send them to some page to have users to install them by hand
Which can be done through this site or repos.
a. apt-get install spring spring-data OR dpkg -i spring*.deb spring-data*.deb
b. apt-get dist-upgrade
c. apt-get remove spring*
You cant update TA Spring with "apt-get dist-upgrade" command if you install it by hand by downloading packages example to desktop and then clickin them from there. Everytime you want update game, you need to surf to that webpage, find game, download packages, install them in right order (mayby even first remove already installed).
You need repository to get added to have package manager to do it automatically, if not having repository, you need to do it manually.
a. Read my point about security way above
b. LOL, the point of the site is to get the LATEST version of that software! Go look at your Ubuntu repos if you want to see outdated.
c. Wrong again, double click a deb is actually easier than opening up Synaptic, searching for the package, checking and THEN installing.
Security status indicator isn't that if big amount of Ubuntu users use repository and no one really test software or check it! Security needs source files too and there is much bigger change to get unsafe package from thirdparty site than carefully maintained repository server from debian or ubuntu official.
But you are right that in other point of view.
And there might be a reason why ubuntu official repository has outdated, a) they dont get easily new packages b) dont know TA spring c) no one from spring community is informing ubuntu maintainers when game is updated.
And you are mistaken on c), double clickin deb isn't easier than opening synaptic. Why?
1) open browser
2) surf to site
3) find game
4) download (many) packages
5) find saved packages
6) click packages in right order to get installed.
7) to update game, do 1-6 again
By using package manager:
1) open package manager
2) type "spring" to search
3) mark spring to be installed
4) install
5) to update game, click "OK" when update information comes
And why synaptic is much easier?
a) _all_ software is being installed from there
b) _all_ software is being updated from there
c) _all_ software is being removed from there.
So, you are referring that TWO different ways, is better than ONE and even the preferred and most used way would be bad one.
User who use synaptic in first time, is already learned that and is familiar because everything happends from there and whole system is updated automatically when user press "update". Everything else than those what arent installed by package manager and have repositories.
Yes, it might sound very "little effort" to do in again after few months but _why_ to "forget" great system and force user to do it other way and not using possibilities what package manager offers for basic task? Why do it a lá Windows?
Why not that person who sends those deb files to that site, send them to ubuntu/suse/fedora/mandriva etc, repository maintainers and work with them so user gets that game via package manager and it would be always updated when game is updated?
But I'm trying to correct any bad misunderstandings with how the getdeb.net site works as I am very grateful for it, and don't like to see it bashed by someone who is simply misinformed.
Then it seems that there is two of us. I have seen so much bad ideas from new GNU/Linux users who just want "make things easier" as they are learned on windows, not knowing that idea just makes everything worse in
There is so big and great community offering help to distribute software by using already builded systems, and getdeb kind sites just throws that help away and try to do things by "MS" way what just brings broblem to all that site using users.
Yes, you can send those deb files to getdeb site, but i just dont see _any_ good reason for making end users live harder what it could be by working together with community.
If i would again start software developing, i would again ask community to help me. I would offer CVS/SVN account for big distro's maintainers and they would help me alot by packaging it for me on those distributions and then i just need to build nice site, mayby even wiki and TIP there for users to install that application trought apt/urpmi/yast/yum etc and open new sites to popular sites like kde-apps.org, madpenguin.org, sourceforge.net etc. And everyones is winning.
So, all what i suggest is that spring developers takes contact to mandriva developers, suse developers (might even be good idea to ask from packman) ubuntu's developers (dont know much anymore about ubuntu way), debian, gentoo and so on.. ask little help, tell them what game is about and if there would be someone who would like to take care to maintain that or for who to send packages. There is always someone who is willing to help.
Then for promoting game itself, i would do nice youtube videos, screenshots, helps etc etc. Make better looking site for game (sorry but ta spring main page is not so good looking and this forum isn't so easy to follow

) and put those on it and so on.