Tower Defense thread. - Page 19

Tower Defense thread.

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Neddie
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Post by Neddie »

Please don't bump for the sake of bumping. I thought it had been released!
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smoth
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Post by smoth »

Tower defense status update.

Ok, to those of you wanting to know about it.

Tower defense is still in the works, I am still modeling out the remaining creeps and not going to post any images of them on here.

I updated the first post of this thread to tell you people what is going on.
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the-middleman
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Post by the-middleman »

The more I think about it the more I belive that this wont be fun at all. Sersously TD is a great timewaster but nothing "fun". Why should this be different?
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smoth
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Post by smoth »

In before flames.


If it isn't your bag that is fine.
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Sleksa
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Post by Sleksa »

the-middleman wrote:The more I think about it the more I belive that this wont be fun at all. Sersously TD is a great timewaster but nothing "fun". Why should this be different?

please go cry somewhere else
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smoth
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Post by smoth »

in after fizzle :(
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REVENGE
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Post by REVENGE »

Less flamewhor, moar progress!
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BlackLiger
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Post by BlackLiger »

Still needs someone to make a LUA widgit so it does the tetris theme :P
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smoth
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Post by smoth »

can't play music in lua, if I could I would have wasp make us some trax.
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SwiftSpear
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Post by SwiftSpear »

If we get spring music I'll build tracks. I'm still playing with a bunch of digital tracks that I don't consider finished, but I could work up to something usable with motivation.
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Tim Blokdijk
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Post by Tim Blokdijk »

Kloot did something with sound and lua in commit 4522.
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gamer17
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Post by gamer17 »

Are we going to get a new status update anytime soon?
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smoth
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Post by smoth »

going to bed right now.

lets see here.

Computer was broken for 3 1/2 weeks

I was also looking at a job, which I am now a new hire at

I had to look at apartments as the new job is in the next state

this week I have a major paper to do.

so my entire month has been shot so far.
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Maelstrom
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Post by Maelstrom »

Im in the middle of exams right now. They will be finished in two weeks. I will start working on TD again after exams, but there is other stuff I want to do as well. Expect more from me (and smoth hopefully, if he gets the time off from Life) over the next few months :-)
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REVENGE
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Post by REVENGE »

Maelstrom wrote:if he gets the time off from Life
Well then technically, he'd be dead. :wink:
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Das Bruce
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Post by Das Bruce »

Want.
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1v0ry_k1ng
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Post by 1v0ry_k1ng »

just rediscovered vector TD then looked through this thread again. I know its been canned but please please release whatever was made :p
imbaczek
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Post by imbaczek »

:( ;_;
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Argh
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Post by Argh »

Smoth's previous post did not say it was canned, just delayed. You guys expect us to be superhuman sometimes. Be patient.
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smoth
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Post by smoth »

well I tend to crank out in large spurts. I can get a lot done but not when I have school/life things to do. I will be doing more CEGs thanks to the new CEG code. I have a select few models left for the towers then it is all creeps. Having a nice large variety will be nice, so it could be worse. Although, I have realized that my creeps list means you only see some of the creeps for 1 or 1/2 waves. I may add more waves per level just to see more of the creeps.

although, I have been debating about raising the level count to 150/200 but the problem is that if the map is too long it may become monotonous and let's face it, many people would be under a lot of strain with 40-50 flame turrets going off simultaneously.
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