Small Supreme Battlefield...Dry

Small Supreme Battlefield...Dry

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REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Small Supreme Battlefield...Dry

Post by REVENGE »

So I was talking to people the other day, and they said that they'd like to try a dry version of Small Supreme Battlefield V2.

http://spring.unknown-files.net/file/34 ... efield_Dry

No changes other than some smfediting and RAW hex editing have been done. :P

All credits still go to NOiZE for making this awesome map.
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hunterw
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Joined: 14 May 2006, 12:22

Post by hunterw »

interesting

lots of flat tank battlin to be had, i'll give it a whirl
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REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Post by REVENGE »

Well, people seem to like it alright. NOiZE, if you could add some wrecks to the sea, it'd be great. :P

EDIT: Or I could continue ripping stuff and decoding the smf. :P
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Foxomaniac
Posts: 691
Joined: 18 Jan 2006, 16:59

Post by Foxomaniac »

This strikes me as a particularly useless dry-ification of a map, SSB with the water gone results in comet w/ two cliffs on each side.

;\.
imbaczek
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Joined: 22 Aug 2006, 16:19

Post by imbaczek »

don't forget colors ::gasp::
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Neddie
Community Lead
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Post by Neddie »

It results in two rather inconvenient Comets divided by a float hill...
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

nice :)
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Quanto042
Basically OTA Developer
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Joined: 22 Feb 2006, 03:01

Post by Quanto042 »

I have to say that it actually looks like fun :D
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MR.D
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Joined: 06 Aug 2005, 13:15

Post by MR.D »

It is fun, since its not a porc fest to rush T2 units.

Water maps are lame anyway ^^
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1v0ry_k1ng
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Post by 1v0ry_k1ng »

this should actually play decent :-)
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Foxomaniac
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Joined: 18 Jan 2006, 16:59

Post by Foxomaniac »

I bet If I made a flatmap with lots of metal spots and two cliffs on each side with a mirrored layout, it'll be the most played 1v1 map and the bestest thing since sliced bread EVAR!

srsly.
Satirik
Lobby Developer
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Joined: 16 Mar 2007, 18:27

Re: Small Supreme Battlefield...Dry

Post by Satirik »

REVENGE wrote:All credits still go to NOiZE for making this awesome map.
All credits to Gas Powered Games for making this awesome map :) and thank you noize for its port :)
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aGorm
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Joined: 12 Jan 2005, 10:25

Post by aGorm »

Yhe, and thanks to aGorm for the amazing heightmap... :( my poor heightmap.

aGorm
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hunterw
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Joined: 14 May 2006, 12:22

Post by hunterw »

GPG -> agorm -> noize -> satirik

this map's been around the block a few times 8)
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REVENGE
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Joined: 24 Aug 2006, 06:13

Post by REVENGE »

aGorm wrote:Yhe, and thanks to aGorm for the amazing heightmap... :( my poor heightmap.

aGorm
Your heightmap is win aGorm. :P

<3
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MR.D
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Joined: 06 Aug 2005, 13:15

Post by MR.D »

The map is not identical to the Sup Com map, so I really can't see how it would be in any way shape or form up for copyright infringement.

Generally the same layout, but totally different map.
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OOmiz
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Joined: 06 Sep 2006, 12:47

Post by OOmiz »

Actually looks kind of fun. Will give it a run.
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Pressure Line
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Joined: 21 May 2007, 02:09

Post by Pressure Line »

MR.D wrote:The map is not identical to the Sup Com map, so I really can't see how it would be in any way shape or form up for copyright infringement.

Generally the same layout, but totally different map.
oh dear god. dont let this copyright crap come into maps too
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LOrDo
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Joined: 27 Feb 2006, 00:21

Post by LOrDo »

Well...we actually released this map before GPG did...so we could say they stole it from us! :-)
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Relinquished
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Joined: 22 Jun 2006, 22:08

Post by Relinquished »

LOrDo wrote:Well...we actually released this map before GPG did...so we could say they stole it from us! :-)
lmao! That's so true. Who would want to do that though? GPG makes such awesome games, we wouldn't want to ruin it :P.
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