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SpringMark

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Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Post by Satirik »

gogo make it and post but stop arguing the last thread was locked because of you guyz
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SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Post by SwiftSpear »

Mr.Frumious wrote:Is there any way to make Lua do logging? Get the current time? Shut down spring? Because if so, then a Lua script could replace SpringMark.

Roughly, here's how it goes:
1) Springmakr configures spring.
2) Springmark launches Spring to execute the benchmark scenario, which includes a bunch of action and a lua-script that logs the time at each point in the scenario (including the end).
3) Lua script shuts down spring, and writes a final event to the log.
4) Springmark detects that the Spring process it spawned has closed, and reads the Spring logfile.

Yay!
Ya, that's pretty much the way I would do it. There is no other way to produce an accurate spring relevant score, that would do the evaluation work for you determining where your bottlenecks are. And also, with testing like that it should be fairly easy to acctually intellegently evaluate the score vs game preformance, so springmark would be able to create a reliable mark score for players, and then mark score all the maps vs gamesizes as well via equation, and if your score is lower than the game's score on x map with x players, you know your PC will have trouble playing the game.

The current springmark is no where near that accurate because it doesn't evaluate how you will preform in spring, it just spews up garbage roughly guessing how valuable your platform hardware is. Basicly, it's not remotely close to being accurate enough to be used as a system of deciding weather or not a player will hurt game performance. The only useful thing it does is report more accurate CPU data to the game field, however, until it acctually evaluates a players ability to play the game effectively lag free, I don't think it's even useful to game admins in that respect. You're fucking scum if you kick people because you see they have a 1 gig processor.
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Complicated
Posts: 369
Joined: 06 Jun 2007, 18:51

Post by Complicated »

Mr.Frumious wrote:Is there any way to make Lua do logging? Get the current time? Shut down spring? Because if so, then a Lua script could replace SpringMark.

Roughly, here's how it goes:
1) Springmakr configures spring.
2) Springmark launches Spring to execute the benchmark scenario, which includes a bunch of action and a lua-script that logs the time at each point in the scenario (including the end).
3) Lua script shuts down spring, and writes a final event to the log.
4) Springmark detects that the Spring process it spawned has closed, and reads the Spring logfile.

Yay!
1 and 2 = Wrong, it doesn't :]
reasons and evidence; Spring's executable file isn't launched, I've used it on a computer without any spring programs on it, and the fact I checked my execution logs where spring wasn't activated or accessed since I last did.

Don't make assumptions :]

Also springmark has nothing to do with spring what so ever, it measures the CPU and it's specifications and takes it from there. Please just don't talk bullshit.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

Oh, and no, the thread wasn't locked due to dissenters. It was locked due to dissent by people such as myself, countered by circuitous arguments and ad hominem attacks originating primarily (Though not entirely) from supporters of SpringMark.
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Complicated
Posts: 369
Joined: 06 Jun 2007, 18:51

Post by Complicated »

neddiedrow wrote:Oh, and no, the thread wasn't locked due to dissenters. It was locked due to dissent by people such as myself, countered by circuitous arguments and ad hominem attacks originating primarily (Though not entirely) from supporters of SpringMark.
Your not helping this...
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

Complicated maybe read the post before you quote it :shock:

I agree with Mr.Frumious yeah, a score of how fast Spring is on someones computer would be more useful in the lobby then a score of how fast some random benchmark algorithm is on someones computer. In the end it is how fast Spring runs which matters for lag after all.
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SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Post by SwiftSpear »

Complicated, Mr.Frumious is describing how he believes springmark SHOULD run. Not how it CURRENTLY runs.
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LathanStanley
Posts: 1429
Joined: 20 Jun 2005, 05:16

Post by LathanStanley »

/me starts laughing..

I didn't even have to open my mouth... :lol:
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

hehehe epic
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

Lets get back on topic plz, it should be pretty clear now what Mr.Frumious ment.
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Complicated
Posts: 369
Joined: 06 Jun 2007, 18:51

Post by Complicated »

Snipawolf wrote:
Complicated wrote:
Snipawolf wrote:Well, I would have to say Complicated looks like an ignorant asshat about now... :roll:
I do recall there was no flaming to be in this thread, yet I see plenty of it, mostly directed at me. Kids...
Well, that is what happens when you don't read the whole post. He wasn't talking about how SpringMark ran at all, he was talking about how he would like to see it run. Neddiedrow is also interested in helping SpringMark get off of its ass.

I beleive you are the one not helping this, you think what I said was flaming? You called his post bullshit, and even thought he was "assuming" how SpringMark ran.
I prefer to see it not run, it causes problems and makes less people play and can promote bullying in the lobby considering the ammount of immature people on spring now.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

So, Satirik and I talked about a few things, and now one of my LUA projects is making a benchmarking mission. If somebody beats me to it, sure, but otherwise - wish me luck.
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