New Mod/Conversion: GEAR COMMANDER
Moderator: Moderators
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
or you could do like zpock and use blender... but oh my god that is probably the same thing centurion will be doing for supcom.
The problem is that he thinks spring is still the same thing it was over a year ago. That is fine, let him go to the wrong engine and produce a sub-par tc. With 75b1 breathing on the back of my neck, I know the monster that is going to be coming. It is powerful and has posibilities never before available.
Personaly, I think that it is truely laughable, like when you see some stupid bimbo hook up with a guy you know is good for nothing and will abuse her later.
As far as centurion goes, he can piss and moan all he wants about the animation system. Everything I have done up to now has been for fun and nothing in the way of serious animation work. Work which will not start untill near 2.0's completion. Let alone the power of lua that will be available and all of the new tags and engine tweaks. He can have fun loading those apc's springs load/unload area are superior.
but what is the damn point of caring. Let him go make heavy icon gear! I am staying here and while spring may seem made of vinegar and assorted other bitter things, I see new ingredients coming soon that will make spring a dish that people will want to have a bite of.
The problem is that he thinks spring is still the same thing it was over a year ago. That is fine, let him go to the wrong engine and produce a sub-par tc. With 75b1 breathing on the back of my neck, I know the monster that is going to be coming. It is powerful and has posibilities never before available.
Personaly, I think that it is truely laughable, like when you see some stupid bimbo hook up with a guy you know is good for nothing and will abuse her later.
As far as centurion goes, he can piss and moan all he wants about the animation system. Everything I have done up to now has been for fun and nothing in the way of serious animation work. Work which will not start untill near 2.0's completion. Let alone the power of lua that will be available and all of the new tags and engine tweaks. He can have fun loading those apc's springs load/unload area are superior.
but what is the damn point of caring. Let him go make heavy icon gear! I am staying here and while spring may seem made of vinegar and assorted other bitter things, I see new ingredients coming soon that will make spring a dish that people will want to have a bite of.
You make it sound like he feasted on this community's knowledge or something. It'd be still in developement for Spring if it wasn't for...smoth wrote:the fact that the spring community helped him when they could have help others pisses me off. Oh well fuck him, I personaly laugh at his engine decision because supcom is for larger battles... and oh my god heavy gear isn't a large scale game.
He does have a point.Don't get me wrong, Spring is grand but all the inherited flaws and hard-coded stuff from TA is a problem.
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
- Wolf-In-Exile
- Posts: 497
- Joined: 21 Nov 2005, 13:40
I think this is what really made him decide to check out other game engines. He needed more people to work on the mod full-time, aside from other factors like anims and scripts in Spring.... It was mostly a one-man project and eventually (around Christmas) i got burned out with the project, partially over issues that had to do with scripts and the like which is not my forte...
Everyone here was rather busy with their own mods, so there wasn't any real hope of people helping his on a full time modder basis.
- Tim Blokdijk
- Posts: 1242
- Joined: 29 May 2005, 11:18
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- Posts: 59
- Joined: 07 May 2005, 23:48
I might sound dumb here. XD
I think it'd be nice for him to make a statement *here* about the mod. It seems like since all his statements about Spring have been on a Supcom forum, which, from what I've seen, sparks up this kind of "rivalry" between the Spring community and the Supcom community for some reason. o_o
I think it'd be nice for him to make a statement *here* about the mod. It seems like since all his statements about Spring have been on a Supcom forum, which, from what I've seen, sparks up this kind of "rivalry" between the Spring community and the Supcom community for some reason. o_o
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
i find the reflective to be quite sufficient for my needsAF wrote:supcom water is nice, it would be nice if we could have a water renderer that looked similair, if only as a stopgap for those who cant render dynamic water.

and ironized, SupCom will grow, you just have to pay for the expansions

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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
- Tim Blokdijk
- Posts: 1242
- Joined: 29 May 2005, 11:18
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- Posts: 49
- Joined: 19 Dec 2005, 00:19
Re: New Mod/Conversion: GEAR COMMANDER
Is this mod dead ????


Re: New Mod/Conversion: GEAR COMMANDER
Been dead forever, and the developer didn't ever release anything, so it's lost, IIRC.
Re: New Mod/Conversion: GEAR COMMANDER
it is considered poor taste to res a thread > 1 year old.antiCamper wrote:Is this mod dead ????
dead is an understatement.
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- Posts: 49
- Joined: 19 Dec 2005, 00:19
Re: New Mod/Conversion: GEAR COMMANDER
smoth wrote:it is considered poor taste to res a thread > 1 year old.antiCamper wrote:Is this mod dead ????
dead is an understatement.
Hi smoth(its Aleixo), too bad i realy like Heavy Gear

why dont you have a gundam topic in this forum ?