1440x900

1440x900

Requests for features in the spring code.

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bananajoe
Posts: 2
Joined: 22 Feb 2007, 18:44

1440x900

Post by bananajoe »

Hi,

I have an 19" wide screen TFT with a resolution of 1440x900 pixels but Spring doesn't support this mode :(
It will be great if you add it to the supported screen resolutions ;)
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

See the two text entry boxes below the drop down box? Enter your resolution into these.
bananajoe
Posts: 2
Joined: 22 Feb 2007, 18:44

Post by bananajoe »

Sorry...... ^^
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6242
Joined: 29 Apr 2005, 01:14

Post by FLOZi »

1680 x 1050 ftw :P
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Actually he's right. Arbitrary resolutions arent possible.

For example, on my old PC 1680x1050 was impossible, and I'm lucky my enw PC will allow it. Also, when working with nonstandard resolutions the screen is skewed to the left ebcause of the monitors autodetect mechanisms and the large areas of black screen when spring first starts and hasnt shown a loading screen yet.

However the reslution not supported issue original arises from the sdl library not spring as far as I'm aware.
10053r
Posts: 297
Joined: 28 Feb 2005, 19:19

Post by 10053r »

Another option is to run spring not in full screen mode, then resize the window to the appropriate resolution. I have to do this because I want to run in dual screen mode with my different sized monitors.
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6242
Joined: 29 Apr 2005, 01:14

Post by FLOZi »

AF wrote:Actually he's right. Arbitrary resolutions arent possible.

For example, on my old PC 1680x1050 was impossible, and I'm lucky my enw PC will allow it. Also, when working with nonstandard resolutions the screen is skewed to the left ebcause of the monitors autodetect mechanisms and the large areas of black screen when spring first starts and hasnt shown a loading screen yet.

However the reslution not supported issue original arises from the sdl library not spring as far as I'm aware.
I've never had any issues tbh.
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Post by Peet »

It depends on your monitor, videocard and drivers, af.
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