Need Network-programmer for multuplayer support of TA 3D.

Need Network-programmer for multuplayer support of TA 3D.

Post just about everything that isn't directly related to Spring here!

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Babax
Posts: 131
Joined: 15 Nov 2006, 19:14

Need Network-programmer for multuplayer support of TA 3D.

Post by Babax »

Well, subj :)

Any suggestion - post here http://ta3d.sourceforge.net/ in forum section.

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RaiFox
Posts: 40
Joined: 06 Oct 2006, 16:12

Post by RaiFox »

Learn to read and maybe ill care.

"Discuss the source code and development of Spring in general from a technical point of view. Patches go here too."
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

moved to off-topic.
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Babax
Posts: 131
Joined: 15 Nov 2006, 19:14

Post by Babax »

Sorry, missed :roll:
RaiFox
Posts: 40
Joined: 06 Oct 2006, 16:12

Post by RaiFox »

Whats wrong with the graphics?

Is it going to be on the DS or something?

Or is it just lossy image compression.

For example, the ARM t1 Kbot lab looks like a flat image.
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Babax
Posts: 131
Joined: 15 Nov 2006, 19:14

Post by Babax »

Not very good camera angle for screenshots. :)
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jcnossen
Former Engine Dev
Posts: 2440
Joined: 05 Jun 2005, 19:13

Post by jcnossen »

I would say just reuse a lot of spring code, its GPL too...
It's too bad they are reinventing the wheel
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