Contest: Defensive Structure
Moderators: MR.D, Moderators
- PauloMorfeo
- Posts: 2004
- Joined: 15 Dec 2004, 20:53

Those red things are lightnings that move/swarm around.
The upper/middle things, with several "cannons" distributed around the perimeter, rotates fast.
When closing, the bottom part has it's spikes turn up, the middle ball goes down into the bottom part, the cannons retract in to the middle and turn either up or down and will go down along with the uper shel. That uper shell will have it's spikes fall into place with the spikes that the botom part now has turned up, when finally closed.
I think such crazy thing would fit NanoBlob's style.
@Das Bruce's gear-gun:
With some changes that would really fit into the lego-mod!
The cannon almost looks like those spring-powered (haha) pirate-guns that can shoot round bricks.
I think Keithius's pop-up hovergun looks best so far. If possible the hovering gun should have thrusters that are hardly able to keep the turret stable so it is wobbling around all the time, that migt look fun.
@PicassoCT
Would the pogobomb work like a mine? Because I dont think its possible to script a jumping-to-target-animation...
With some changes that would really fit into the lego-mod!
The cannon almost looks like those spring-powered (haha) pirate-guns that can shoot round bricks.
I think Keithius's pop-up hovergun looks best so far. If possible the hovering gun should have thrusters that are hardly able to keep the turret stable so it is wobbling around all the time, that migt look fun.
@PicassoCT
Would the pogobomb work like a mine? Because I dont think its possible to script a jumping-to-target-animation...
- PauloMorfeo
- Posts: 2004
- Joined: 15 Dec 2004, 20:53
Why don't you use that or isn't that a model?Argh wrote:@Rattle:
Yeah, I'd vote to cut the flying rock part, and instead replace it with techno-greebles suggesting some sort of anti-gravity device... maybe (er, obviously vaguely, I'm screwing around here) like this mockup? Things like the windows would have to be suggested by the skin, of course
Anyway I'm kinda running out of ideas so I went by your sketch(?)...

Clicky:

(imageshack broke it, not my fault)
I think that it would be more logic if this green ball was a weapon, lauching smaller green balls or lauching herself and then regenerating. (aparearing another in her place)PauloMorfeo wrote:It is a thing! It glows. Wobbles up and down. Rotates. Comes up when tower opens and goes down when tower closes.manored wrote:Yeah, but what is that green ball suposed to be?
...
here is a structure in a pentagram formation with a skull

animation here
http://www.hdm-stuttgart.de/~fm023/spring/nano2.avi
hope i did not steal somebodies idea again ;o)

animation here
http://www.hdm-stuttgart.de/~fm023/spring/nano2.avi
hope i did not steal somebodies idea again ;o)
Last edited by mildesign on 29 Nov 2006, 22:48, edited 1 time in total.
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- Posts: 70
- Joined: 29 Sep 2006, 00:32
Spring can't do mesh deformations.mildesign wrote:here is a structure in a pentagram formation with a skull
*snip*
animation here
http://www.hdm-stuttgart.de/~fm023/spring/nano2.avi
hope i did not steal somebodies idea again ;o)