ai in multiplayer games?

ai in multiplayer games?

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

Moderator: Moderators

Post Reply
blubbi
Posts: 5
Joined: 21 Oct 2006, 16:59

ai in multiplayer games?

Post by blubbi »

hi there ...
is it possible to add a bot in multiplayer games on a lan?
if it is ... how?

thanks for your replies ...
User avatar
rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

https://taspring.clan-sy.com/svn/spring ... readme.txt

Simply grab the TASServer from the trunk in the SVN and do what the readme says. You'll need the java runtime for that which you can get from java.com just in case.
When the lobby server is running as LAN server configure each lobby client to use the LAN IP of the host and have them connect. Then just setup your game regularly, you can add bots in the battle window using the add bot button.
blubbi
Posts: 5
Joined: 21 Oct 2006, 16:59

Post by blubbi »

ok i was to blind to see the "add bot" button ;-)

but there is any option to use another ai then aai.dll? eg the random enemy?
Post Reply

Return to “Help & Bugs”