Heuristic to keep units grouped - Page 2

Heuristic to keep units grouped

Here is where ideas can be collected for the skirmish AI in development

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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

scrambling enemy unit id's for AIs would eliminate a great swathe of AI features across AAI NTai and the not so long ago KAI/OTAI
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