On some maps the dgun works on any part of the map.
I dont know how it is limited but if it is not calculated with
the mapsize it would be great to do so.
I played a game and set up some plasma towers to hold my base...
the enemy commander came and blow all of my plasma towers away
(3 with 2 shots and they where on a wall).
Don't get me wrong, i love the strength of the dgun but if you
could limit it depending on the mapsize that would be great.
Dgun Limit radius (or is it calculated via mapsize)
Moderator: Moderators
we are waiting on your patch.Soulless1 wrote:I think what they're saying is, the dgun limit should use a relative (to the map size) range rather than an absolute one, since on some small maps there's not much restriciton at all.
Heck, having a range slider in the lobby couldn't be that hard to add, right?
lol, I knew someone would say that - fair enough, but I'm still learning c++ atmNOiZE wrote:we are waiting on your patch.Soulless1 wrote:I think what they're saying is, the dgun limit should use a relative (to the map size) range rather than an absolute one, since on some small maps there's not much restriciton at all.
Heck, having a range slider in the lobby couldn't be that hard to add, right?
