Interesting GPU overclocking result

Interesting GPU overclocking result

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Forboding Angel
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Interesting GPU overclocking result

Post by Forboding Angel »

Ok I have a geforce fx 5500 256 ddr. Anything in direct3d/x it runs like a dream. Including doom3 and halflife 2 (struggled a little bit with doom3).

It sucks balls on a saltlick for anything opengl. So last night I finally decided to overclock it. I already have a very nice thermaltake 80mm fan on it (80cfm).

Anyway, so I downloaded the registry hack for nvidia forceware, ran the optimized overclock feature (which only overclocked it about 5-10%)... Low and behold I went a little over double my framerate. Instead of 30 - 34 fps in spring I now average about 77 fps.

Holy crap!
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rattle
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Post by rattle »

Without vsync?
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Forboding Angel
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Post by Forboding Angel »

why would I use vsync...

Honestly, I have never had any issues whatsoever with "tearing" or anything like that. I know what it is, know what it looks like, hasn't ever happened to me.
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Zoombie
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Post by Zoombie »

I wonder if I could get the same HOLY CRAP THATS GOOD improvements with my card, a GeForce 6800 GS...
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rattle
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Post by rattle »

I was asking because vsync limits the FPS.
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Forboding Angel
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Post by Forboding Angel »

ahh I understand now. I had assumed that everyone would figure out that I wasn't using vsync because of the high framerate on that gfx card.
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rattle
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Post by rattle »

What I read about was that it either limits it to ~35 or ~65/70 depending on refreshrate, that's why I'm asking. A simple no would have been enough though. Go on. :P
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LOrDo
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Post by LOrDo »

Overclocking ftw.
Its like upgrading your PC for free. Well, except for the fan costs.
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LathanStanley
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Post by LathanStanley »

LOrDo wrote:Overclocking ftw.
Its like upgrading your PC for free. Well, except for the fan costs.

fan + H2O

lols... I've got 13 fans and a good .5L of water in the system... :P
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Foxomaniac
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Post by Foxomaniac »

Forb, mind sharing?

Mine's currently on 282 (+12) (Core) and 350(+18) (Mem), it's a G5500 FX too :P.

Stock HS&F though
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PauloMorfeo
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Re: Interesting GPU overclocking result

Post by PauloMorfeo »

Forboding Angel wrote:Ok I have a ... Anything in direct3d/x it runs like a dream. Including doom3 and halflife 2 ...
It sucks balls on a saltlick for anything opengl. ...
Doom 3 is full OpenGL, not Direct3D, like all FPSs from IdSoftware ever since Quake 2.

You have some other problem, it's not an OpenGL issue. That "hack" must have messed with something that was keeping Spring from doing better performance, especially because an overclocking of 5% in the GPU would never give performance increases of 100% in the whole game where the bottleneck seems to be the CPU, anyway.
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Forboding Angel
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Post by Forboding Angel »

it's not a hack paul.

Nvidia has a registry tweak to unlock the overclocking functions in the forceware software.

I haven't hacked anything.

However, that explains why I had to turn so many settings down in doom3.

Halflife ran much better at higher settings.

Interestingly enough, if I change my resolution from my desktop res in game, it increases frames in direct3d, decreases in opengl.
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Forboding Angel
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Post by Forboding Angel »

Foxomaniac wrote:Forb, mind sharing?

Mine's currently on 282 (+12) (Core) and 350(+18) (Mem), it's a G5500 FX too :P.

Stock HS&F though
sure will do when I get home.
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rattle
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Post by rattle »

The overclock dialogue is like 3 years or longer in the nvidia drivers, just hidden from the control panel.
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SwiftSpear
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Post by SwiftSpear »

Doom 3 ran like ass on my radeon... although I guess that's no huge surprise...
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Bobcatben
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Post by Bobcatben »

this kinda sounds opposite to a problem i have with my 6800 ultra, it runs good fps in both modes, but anything direct3d after the card heats up gets slight graphical errors, like pieces of models disappearing for a split second, and if it really heats up, like running 3d benchmark that uses d3d, it will blue screen, i think i need to add more fans, it runs fine without any glitches or blue screening early in the morning before its had a chance to warm up, using the same benchmarks.
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