SpringSP v0.7

SpringSP v0.7

Please use this forum to set up matches and discuss played games.

Moderator: Moderators

Post Reply
User avatar
Android_X
Posts: 84
Joined: 24 Dec 2005, 06:13

SpringSP v0.7

Post by Android_X »

Hi everyone,

SpringSP version 0.7

Changes:
*Changed the AI path to spring\AI\bot-libs\ (it changed to that in spring 0.73b1)
*Rewritten map/mod loading functions now use unitsync.dll (7zip is not needed anymore)
*You can now edit a skirmish player by double clicking in the player list
*rewrote the saving replay function
*SpringSP now uses the F11 key to toggle fullscreen mode
*A few minor additions/modifications

Download Links:
Unknown-Files
http://www.unknown-files.net/index.php? ... &dlid=1797
File Universe:
http://www.fileuniverse.com/?p=showitem&ID=3916
Image
Now some of you are probably thinking: Didn't he say that work on SpringSP had finished?
Yes I did say that I would be stopping work on SpringSP but after receiving rewritten map and mod loading functions, I am feeling remotivated. Thanks to Ray, the map and mod loading functions now use unitsync.dll which means that 7zip isn't needed anymore. 8)

Have fun!
User avatar
rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

Very nice (not only because some of my complaints have been regarded).

PS: There's a typo in one of the exit options, it says Exir instead of Exit. 8)
User avatar
nobody2u
Posts: 123
Joined: 09 Aug 2006, 18:31

Post by nobody2u »

i have the previous 0.6.1 (or something) version, do I just overwrite everything with the new files? Any obsolete deletable files?
User avatar
Android_X
Posts: 84
Joined: 24 Dec 2005, 06:13

Post by Android_X »

nobody2u wrote:i have the previous 0.6.1 (or something) version, do I just overwrite everything with the new files? Any obsolete deletable files?
Yes, you can just overwrite all the old files. You can also delete 7za.exe because it isn't used anymore(it won't break anything if left there).
User avatar
Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Post by Argh »

Great, I'll d/l and test it out tonight :-)
User avatar
Android_X
Posts: 84
Joined: 24 Dec 2005, 06:13

Post by Android_X »

I forgot to mention that sm3 maps and .sdd mods are now supported (I have only tested .sdd mods but I have been told sm3 maps work).

That reminds me, does anyone know where I can get a sm3 map?
User avatar
Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

Ask the mappers, I think somebody has made a flat map.
User avatar
LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

Post by LOrDo »

Oh, JC pulled a noob and forgot to include the terrain shaders for SM3. So they dont work this version.
Its laughable really, if it wasnt so :( .
Post Reply

Return to “Ingame Community”