Expand and Exterminate version 0.163 Released
Moderator: Moderators
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
And I've noticed Air SUPPORT is useful against Ion tanks, cause they can't hit air.
But some people missunderstand air SUPPORT in this mod. They try to brawler rush with ground attack helo's. And then they run into some flack and are blown to smithereens. You can't win with just support...but it is much easier with support. Support like ION TANKS!
/ramble
But some people missunderstand air SUPPORT in this mod. They try to brawler rush with ground attack helo's. And then they run into some flack and are blown to smithereens. You can't win with just support...but it is much easier with support. Support like ION TANKS!
/ramble
- Shadowsage
- Posts: 73
- Joined: 01 Dec 2005, 05:50
thank you!Zoombie wrote:And I've noticed Air SUPPORT is useful against Ion tanks, cause they can't hit air.
But some people missunderstand air SUPPORT in this mod. They try to brawler rush with ground attack helo's. And then they run into some flack and are blown to smithereens. You can't win with just support...but it is much easier with support. Support like ION TANKS!
/ramble
zoombie makes a very good point when he says this, 2 level 2 GD AAA tanks can take out a horde gunship type planes. This isnt Absolute Annihilation, people! you need strategy and wits to win here!
oh and i completely agree with ion tanks. Station a few with your turret line and consider it okay until arty rolls out.
I agree.1v0ry_k1ng wrote:Ion tanks are fine fanger..
Now for something completely different. We are a bunch of friends who play EE regularly. We are not extremely good and would probably be called noobs by some of you guys. But I├óÔé¼Ôäóve noticed two things in our games.
1) No one ever uses the helicopters.
2) In 1on1 URC tends to win a few more games than GD. Of course the skill of the player matters more than the team but it seems URCs faster expansion speed wins many games.
Is this true in your games?
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- Posts: 197
- Joined: 04 Nov 2004, 00:33
^What hunter said...
Transport helos are very important for GD.
GD is also the harder of the two sides to play, so that may have a slight influence, with GD you have to keep thinking that your opponent will always be 1 step ahead of you, URC will always be able to see your movements while you cannot se theirs, and NI (will be) just plain faster. You have to think ahead and plan accordingly, transport helos can be very usefull in increasing your drasticly limited mobility...
Transport helos are very important for GD.
GD is also the harder of the two sides to play, so that may have a slight influence, with GD you have to keep thinking that your opponent will always be 1 step ahead of you, URC will always be able to see your movements while you cannot se theirs, and NI (will be) just plain faster. You have to think ahead and plan accordingly, transport helos can be very usefull in increasing your drasticly limited mobility...