limit comm movement like dgun ?
Moderator: Moderators
Well... We could have tags in the modinfo.tdf or anoter which enabled/disabled some options, if that's possible.AF wrote:This is all bad, limiting dgunning affects non OTA mods and limiting movement can do the same. What would I be able todo if I didnt want this to happen to the comamnders or dgunning units in my mod?
- Felix the Cat
- Posts: 2383
- Joined: 15 Jun 2005, 17:30
There are some choices that should be left up to modders.patmo98 wrote:Please don't even think about this. Checkboxes work, but this would take away the player choice.Aun wrote:Well... We could have tags in the modinfo.tdf or anoter which enabled/disabled some options, if that's possible.
Whether dgun or anything else can be limited should be a modder decision. Some mods may not fit with dgun limited, or comm movement limited, or whatever.