I was half a year studying the art of warfare in the Finnish defence forces and came back home some weeks ago. Now its' time to adapt what i learnt there to make the most realistic ta conversion yet

It will basically be Absolute Annihilation (uses aabase datafile) with the unit specs modified. The gameplay is going to be quite different from AA, and you either will like it or then you will hate it. TA freaks might dislike it but if you are in any way keen of a more realistic approach you will definately like it.
I am not going to make any new units for this project. This will save me huge amounts of time. I am only trying to make a more realistic modification of AA by eliminating some of the things i think are ridiculous. All credit to Caydr for his great mod he has put countless of hours of work in. I am not trying to steal any of your work, in fact i would be glad if we could work on this together and i could release this as some kind of "official mutator" for AA
Concept:
(all changes are in relation to AA 2.11)
- Radar vehicles, radar kbots, radar planes and radar towers will get a 3x increase in the LOS. The hyper radar will be removed.
- Metal makers ? Sure making mass out of energy might be possible in theory, but in practise it also ruins the game as it is a race to who can get more clicks out of his mouse to continuously whore up the resources while still microing units at the front line. So lets say this technology is not invented yet. The key will be to keep control of metal patches, they are absolutely vital. This will make the game more straight-forward combating.
- Geo patches will bring a much heftier boost to your economy then they are at the moment doing. I am just not yet sure of how to implement this.
- All weapon ranges get beefed up to match reality better. Ever heard of a cannon that fires only ten times it's own barrels length? Or a missile that flies as far away as a battletank drives in 5 seconds :D ?
- The plasma projectile will be converted into a cannon in many units. Don't you think it looks silly when a tank sneezes out a ball that flies slower then your sister could throw it?
- Punisher/guardian... Ever heard of a cannon that could fire like a mortar ? The guardian/punisher could be made a mortar tower and the popup equivalents could be made into cannon towers.
- Nuke - do you call that a nuke? The nuke will get a 5x AoE and 2x damage. The cost of one will also be increased, and the delay from attack-order to fire will be much longer. The cruise missile/emp launchers will take over the role of the current nuke and will be called cruise missile launchers. They will be interceptable.
- The stealth fighter will be made to something like they were in ota, hard to hit. Bombers are going to get a great deal of damage increase. The gunships will get more effect as well. To balance this anti-air will be made more like it is in reality. A flak cannot hit a stealth fighter but it shreds gunships into pieces with only a few shots. Missiles fly very far away and hits anything but fighters.