some screenies of my latest map.





I've still have some stuff to do like a few trees and maybe a a custom feature for this map.
Post your commects ....
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Agreed.AF wrote:There's another ugly tiling texture in the middle of that very lasts creenshot. It's an improvement with that new rock texture...
Agreed. Specifically, try to put in some obvious points of strategic focus. Not necessarily chokepoints, but obvious high ground, cunningly-concealed valleys, rivers that allow for rapid troop movement, that kind of thing.hrmph wrote:In my opinion you need to work a lot more on your heightmap before you get something interesting to look at/play. Maybe some plateaus, or mountains would liven it up.
QFTEgarwaen wrote:Agreed. Specifically, try to put in some obvious points of strategic focus. Not necessarily chokepoints, but obvious high ground, cunningly-concealed valleys, rivers that allow for rapid troop movement, that kind of thing.hrmph wrote:In my opinion you need to work a lot more on your heightmap before you get something interesting to look at/play. Maybe some plateaus, or mountains would liven it up.