version 84.0 & 85.0 FAQ - Page 2

version 84.0 & 85.0 FAQ

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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hollunder
Posts: 8
Joined: 11 Dec 2011, 16:51

Re: version 84.0 FAQ

Post by hollunder »

Please change
launch spring manually, go to edit settings, and set "LoadMT" to 0
to
launch spring manually, go to edit settings, and set LoadingMT = 0
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: version 84.0 FAQ

Post by knorke »

thanks, changed :)
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marciolino
Posts: 268
Joined: 06 Sep 2010, 22:59

Re: version 84.0 FAQ

Post by marciolino »

Is it normal that when transporter is killed, the unit inside doesn't die in the air but when it lands?

This make combomb really interesting again and aa is not enough to avoid it. Units drop has the same impact.

Is this an engine or balance change?
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: version 84.0 FAQ

Post by knorke »

that is a BA thing: http://springrts.com/phpbb/viewtopic.ph ... rt#p506421

might have been to work around http://springrts.com/mantis/view.php?id=2791 (thats just a guess)
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FabriceFABS
Posts: 354
Joined: 28 Jul 2010, 16:20

Re: version 84.0 FAQ

Post by FabriceFABS »

BrainDamage wrote:...
Constant struttering under linux (pulseaudio & EAX):
open "/etc/openal/alsoft.conf", replace "#excludefx =" with "excludefx = eaxreverb"
...
Thx ! Done sucessfully ! :-)
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: version 84.0 & 85.0 FAQ

Post by knorke »

spring 84&85 is some time ago and this seems mostly outdated or copied to FAQ, so unsticky
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