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HOVERTANK3 = {
footprintx=3,
footprintz=3,
maxslope=26,
maxwaterdepth=10,
maxwaterslope=255,
badwaterslope=255,
crushstrength=20,
depthModParams = {
minHeight = 0,
maxHeight = 5000,
maxScale = 1.1,
quadraticCoeff = 0.3,
linearCoeff = 0.3, -- deprecates "depthMod"
constantCoeff = 0.3,
},
minwaterdepth=10,
heatmod=0.5,
slopemod=4,
heatmapping=false,
},
HOVERHBOT3 = {
footprintx=3,
footprintz=3,
maxslope=90,
maxwaterdepth=10,
maxwaterslope=255,
badwaterslope=255,
crushstrength=20,
depthModParams = {
minHeight = 0,
maxHeight = 5000,
maxScale = 1.5,
quadraticCoeff = 0.1,
linearCoeff = 0.1, -- deprecates "depthMod"
constantCoeff = 1,
},
minwaterdepth=10,
heatmod=0.5,
slopemod=0,
heatmapping=false,
},
HOVERHBOT3 the exact same unit with this movetype will only move in short little steps. The only way to get it to move reasonably log distances is to make a custom formations line move there (because it issues move order is little steps).
Edit: Setting slopemod 0.1 fixes it.
Bug?