Phoenix Annihilation is a fork of BA 9.46.
The goal is to maintain and perfect balance in the best interest of competitive play.
The Balance Committee raise and vote on change requests. Approved changes are implemented by the development team.
Change requests can be discussed by the whole community:
https://docs.google.com/spreadsheets/d/ ... sp=sharing
Current Governor:
Cartouche
Deputy Governors:
[ACE]FabriceFABS
aleksey[HiGH]
[AFUS]Ares
[Sir]Grumpy
[ASA]CommanderSpice
[BoS]nixtux
[PinK]PtaQ
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Development Team:
[ASA]CommanderSpice
[BoS]nixtux
phoenix annihilation
Moderator: Content Developer
phoenix annihilation
Last edited by CARTOUCHE on 01 Aug 2017, 23:41, edited 1 time in total.
- Silentwings
- Posts: 3720
- Joined: 25 Oct 2008, 00:23
Re: phoenix annihilation
I suggest that, once the balance committee marks a change as "accept", someone copy/pastes the description into a ticket on https://github.com/CommanderSpice/Phoenix-Annihilation, for consideration/attention of devs.
It's worth noting that a (very) small number of the changes listed there are actually engine bugs, and one of the others is very hard to implement, even for an experienced dev. I admit to being pleasantly surprised by the general sanity of the changes marked "accept", though.
At some point you may need to invent a filing system...
It's worth noting that a (very) small number of the changes listed there are actually engine bugs, and one of the others is very hard to implement, even for an experienced dev. I admit to being pleasantly surprised by the general sanity of the changes marked "accept", though.
At some point you may need to invent a filing system...
- MasterBel2
- Posts: 347
- Joined: 11 Apr 2016, 12:03
Re: phoenix annihilation
Is there a nice way to be able to suggest changes to the balance? Personally I don't have anything in mind at the moment, but I'm sure there would be poeple. A clear cut facility would be nice.
- PepeAmpere
- Posts: 589
- Joined: 03 Jun 2010, 01:28
Re: phoenix annihilation
Democratic-like decision making is always tricky in game development. Unless the game changes proposals are going from one-two people with game vision and the committee is here just to... oh wait, to what, if there are people with visionCARTOUCHE wrote:Phoenix Annihilation is a fork of BA 9.46.
The goal is to maintain and perfect balance in the best interest of competitive play.
The Balance Committee raise and vote on change requests. Approved changes are implemented by the development team.

To be clear:
- perfect balance
- competitive gameplay
You cannot replace missing leadership in development by some commission. Any project based on compromises ends with impotent gameplay which will satisfy noone.
To find something positive: On the other hand if BA community starts to organize itself, it may be some investment to the future.
Re: phoenix annihilation
To request changes you just have to make a post on the forum and discuss it with the committeeMasterBel2 wrote:Is there a nice way to be able to suggest changes to the balance? Personally I don't have anything in mind at the moment, but I'm sure there would be poeple. A clear cut facility would be nice.
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- Posts: 29
- Joined: 29 Jun 2011, 13:14
Re: phoenix annihilation
I'd wager that any project is a project based on compromises.PepeAmpere wrote:Any project based on compromises ends with impotent gameplay which will satisfy noone.
- PepeAmpere
- Posts: 589
- Joined: 03 Jun 2010, 01:28
Re: phoenix annihilation
Zen buddhists tricks.CommanderSpice wrote:I'd wager that any project is a project based on compromises.PepeAmpere wrote:Any project based on compromises ends with impotent gameplay which will satisfy noone.
