Random WIP 2006-2011 - Page 330

Random WIP 2006-2011

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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Hobo Joe
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Joined: 02 Jan 2008, 21:55

Re: Random WIP

Post by Hobo Joe » 30 Sep 2010, 08:26

KaiserJ wrote:Image

one grillion triangles
It looks nice for a start but the fact that everything is sculpted from the same piece makes my inner modeler SCREAM.

Sculpt them separately ; ;
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Argh
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Re: Random WIP

Post by Argh » 30 Sep 2010, 13:25

Er... you want to keep it all the same mesh if you can, for baking to the low-rez, which should be contiguous if you can manage it.

Modeling a bunch of greebles as separate objects is rarely the way to produce a model that has an efficient tristrip.
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KaiserJ
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Re: Random WIP

Post by KaiserJ » 30 Sep 2010, 17:55

Hobo Joe wrote:Sculpt them separately ; ;
reasoning?

edit: its an enemy for my "attempt to learn unity" project. he'll be used to bake AO and normals to a lowpoly mesh, which will then rigged with bones

Image
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rattle
Damned Developer
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Re: Random WIP

Post by rattle » 30 Sep 2010, 20:16

smoth: nice, quite the blockhead

wut where did the post go
oh oops what ever
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smoth
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Re: Random WIP

Post by smoth » 30 Sep 2010, 20:20

yeah, someone wanted a model and I wanted to do something not gundam-ish when i did it.
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Masse
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Re: Random WIP

Post by Masse » 30 Sep 2010, 20:33

smoth wrote:yeah, someone wanted a model and I wanted to do something not gundam-ish when i did it.
Hey would you like to make a space nazi or a orc robot unit? :P
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smoth
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Re: Random WIP

Post by smoth » 30 Sep 2010, 20:48

You'll have to catch me when i am idle. :P
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Masse
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Re: Random WIP

Post by Masse » 30 Sep 2010, 22:39

smoth wrote:You'll have to catch me when i am idle. :P
I will bother you till you can only idle for the rest of your life. :P
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bobthedinosaur
Blood & Steel Developer
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Joined: 25 Aug 2004, 13:31

Re: Random WIP

Post by bobthedinosaur » 03 Oct 2010, 18:51

This is going to be hard with all the rigging and rope details.
Image
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Wombat
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Re: Random WIP

Post by Wombat » 03 Oct 2010, 19:25

naval for blood & steel ? :D
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bobthedinosaur
Blood & Steel Developer
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Joined: 25 Aug 2004, 13:31

Re: Random WIP

Post by bobthedinosaur » 03 Oct 2010, 21:01

No, it is actually for the donkey kong game made by CarRepairer.
Maybe JK will show me how to make fluid motion sails so it wont looks like a frozen ship.
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KDR_11k
Game Developer
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Re: Random WIP

Post by KDR_11k » 05 Oct 2010, 20:06

KaiserJ wrote:
Hobo Joe wrote:Sculpt them separately ; ;
reasoning?
You have soft edges where things that should be separate from the body meet it. Plus the kneepads look like there's some kind of resolution limit on them.
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MR.D
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Re: Random WIP

Post by MR.D » 05 Oct 2010, 20:23

I would use a plane object for the sails and rigging honestly.

Use a 2 sided plane and just use texture with Alpha for the rigging, and script swap for 4-5 different sails for motion of them billowing in the wind.

Swap out the sail objects just like what myself and others have done with Tank Treads for anims, same principle different application.

Unless there is a better way to do it.
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knorke
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Re: Random WIP

Post by knorke » 05 Oct 2010, 21:37

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FireStorm_
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Re: Random WIP

Post by FireStorm_ » 05 Oct 2010, 21:48

Cool!
Is this proof of concept or will it definitely feature in a game?
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oksnoop2
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Re: Random WIP

Post by oksnoop2 » 05 Oct 2010, 21:54

Conflict Terra will have this.
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jeykey
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Joined: 28 May 2009, 16:24

Re: Random WIP

Post by jeykey » 05 Oct 2010, 22:49

can you explain what this is supposed to be?


and where can I find the music? :mrgreen:
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Pxtl
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Re: Random WIP

Post by Pxtl » 05 Oct 2010, 22:53

Starcraft-style harvesting - imagine the windgen is Starcraft minerals.

iirc, Snoop's plan was that resources would be added to the map in waves, so the game would be a mad rush of harvesting/controlling until resources are depleted, then a lull of spending your resources to arm up for the next harvest.
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knorke
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Re: Random WIP

Post by knorke » 06 Oct 2010, 01:51

Pxtl is correct...
a video with better units:
http://www.youtube.com/watch?v=TMZU7T7OMCM
*hyper hyper*
Image
weeee!

i dont know what the music is called, it was one of the songs from the Eurovision Song Contest 2010. you know, with the winner being larf oh larf...
google "epic sax guy" or "sexophone"
http://www.isnichwahr.de/redirect_ext57 ... -loop.html
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Wartender
Conflict Terra Developer
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Joined: 17 Jan 2009, 22:37

Re: Random WIP

Post by Wartender » 06 Oct 2010, 03:09

needs less explosions imo, you're harvesting it, not blowing it up xD
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