Random WIP 2006-2011 - Page 145

Random WIP 2006-2011

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

Moderators: MR.D, Moderators

User avatar
Decimator
Posts: 1118
Joined: 24 Jul 2005, 04:15

Re: Random WIP

Post by Decimator »

AF, Bulldog ant:

Image
User avatar
Otherside
Posts: 2296
Joined: 21 Feb 2006, 14:09

Re: Random WIP

Post by Otherside »

but a bulldog ant is melee not artillery
User avatar
Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Re: Random WIP

Post by Snipawolf »

First in a while, not done yet.
Image
User avatar
Cremuss
Posts: 364
Joined: 28 Oct 2006, 21:38

Re: Random WIP

Post by Cremuss »

looks good :)

it maybe needs some bevel on the main base
Also, the mesh topology seems to be a little strange in some detailed aera
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: Random WIP

Post by Warlord Zsinj »

I don't know much about aircraft design, but it does seem like the wings are a little flimsy and long for the size of those engines, and how far out from the main body they are. It just seems like they'd snap off. Otherwise the design is pretty funky.
User avatar
bobthedinosaur
Blood & Steel Developer
Posts: 2699
Joined: 25 Aug 2004, 13:31

Re: Random WIP

Post by bobthedinosaur »

Image
Attachments
not penis.jpg
(40.03 KiB) Downloaded 925 times
User avatar
Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: Random WIP

Post by Hoi »

not penis.jpg [40.03 Inch]
Lol, nice work
hamsate
Posts: 122
Joined: 21 Jun 2007, 00:25

Re: Random WIP

Post by hamsate »

Oh my bobthedinosaur, that model is so epicly cool I actually felt like I needed to post something to congratulate you. :P
User avatar
Lumpy
Posts: 167
Joined: 16 Feb 2008, 02:00

Re: Random WIP

Post by Lumpy »

snipawolf.. what are you going to use that plane model for?

I really like it..

Looks allmost like a dropship or a gunship but meaty..

Bomber? Figher?
User avatar
Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Re: Random WIP

Post by Snipawolf »

It's meant for bombardment, so it'll be a bomber with cannons and stuff by the time I've rigged all the weapons and tweaked it up some.
User avatar
Wolf-In-Exile
Posts: 497
Joined: 21 Nov 2005, 13:40

Re: Random WIP

Post by Wolf-In-Exile »

Testing (dicking around) with displacement:

Image

I call it the "Giant MegaHurtz Ball".
User avatar
Crayfish
Posts: 481
Joined: 12 Feb 2008, 12:39

Re: Random WIP

Post by Crayfish »

What the hell? That's terrifying!
User avatar
clumsy_culhane
Posts: 370
Joined: 30 Jul 2007, 10:27

Re: Random WIP

Post by clumsy_culhane »

that looks like it would be a pain to render.. How long did it take?
User avatar
Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Re: Random WIP

Post by Guessmyname »

Image

Got artists' block :?

Not sure where to take this one.
User avatar
Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: Random WIP

Post by Argh »

Well, the turret's the sticky bit, right? My thought is to use a high enough cylinder to allow that turret to rotate in all directions... then have the rear of the turret stretch backwards, to give it the feel you're reaching for.

Other than that, it's just missing some greebling and a little more specific detail, and the big dark lines give it an overly cartoon look, imo- it's better to point out the angle divisions with preshading, it'll feel more natural and less noisy at a distance. Just my opinion, of course.
User avatar
Cremuss
Posts: 364
Joined: 28 Oct 2006, 21:38

Re: Random WIP

Post by Cremuss »

not bad :-)

need more pre-shading and edge highlights. Why the edge are dark ? It looks cartoons as Argh said.
Then some little details and it'll be sweet 8)
Also make the tires a bit darker :-)
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Random WIP

Post by smoth »

Looks good gmn, not everything needs to be hyper realistic. It looks spiff and it is nice to see a game with it's own style.
User avatar
yuritch
Spring 1944 Developer
Posts: 1018
Joined: 11 Oct 2005, 07:18

Re: Random WIP

Post by yuritch »

Who says it's not realistic? It's quite close to this which is a very real arty vehicle.
User avatar
Zpock
Posts: 1218
Joined: 16 Sep 2004, 23:20

Re: Random WIP

Post by Zpock »

First ingame shot, looks amazing with the normalmap and just the occlusion bake for coloring:

Image
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: Random WIP

Post by Warlord Zsinj »

video or it didn't happen! ;)
Locked

Return to “Art & Modelling”