The rules:
1. Polycount must be lower than 2000. 2000 instead of 1000, because this will be a big, important structure in NB, and it should be impressively detailed.
2. It must be futuristic in design.
3. It should use the concepts of mirroring and other techniques to make it easy to skin.
4. I am the sole judge of the winning entry. This is the points system I will use:
A. Keeping the number of triangles in the mesh below 1900 is worth 1 point. Keeping it below 1750 is worth 2. Do not submit models with square faces, and I will not accept entries with polycounts over 2000.
B. Keeping the number of moving parts below 10, or designing the moving parts so they will be easily animated (i.e., making good use of rest positioning) is worth 1 point. I will be flexible, if it was well thought out.
C. Overall style is worth 5 points.
D. If it is uv-mapped, you get 2 points. I will paint the skin.
Therefore, a perfect 10 is a uvmapped model, of superlative design, that is under 1750 triangles

As usual, the models need to be submitted in OBJ format, and be made available under the Creative Commons rules. Screenshots with submissions are greatly preferred.