Random WIP 2017 - Page 2

Random WIP 2017

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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LordMuffe
Posts: 283
Joined: 13 Mar 2005, 15:39

Re: Random WIP 2017

Post by LordMuffe »

just some random tank design

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code_man
Posts: 260
Joined: 19 Jan 2014, 13:10

Re: Random WIP 2017

Post by code_man »

FLOZi wrote:this thread needs some love
Im drunk and on a manic phase so why not.
It aint much but its already april and only two pages sigh.
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Anarchid
Posts: 1383
Joined: 30 Nov 2008, 04:31

Re: Random WIP 2017

Post by Anarchid »

Down with the boring old mexes! This is supposed to go over a voidground patch, preferably with the middle area rendered impassable with typemap.

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PicassoCT
Journeywar Developer & Mapper
Posts: 10366
Joined: 24 Jan 2006, 21:12

Re: Random WIP 2017

Post by PicassoCT »

I would love to quote myself, but too lazy to search... but wouldnt a dynamic void -yardmap for features and units be neat?
LordMuffe
Posts: 283
Joined: 13 Mar 2005, 15:39

Re: Random WIP 2017

Post by LordMuffe »

tanks, now in color and bund:

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LordMuffe
Posts: 283
Joined: 13 Mar 2005, 15:39

Re: Random WIP 2017

Post by LordMuffe »

and now there is a flak-variant

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LordMuffe
Posts: 283
Joined: 13 Mar 2005, 15:39

Re: Random WIP 2017

Post by LordMuffe »

and now... a heavier flak tank...

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PicassoCT
Journeywar Developer & Mapper
Posts: 10366
Joined: 24 Jan 2006, 21:12

Re: Random WIP 2017

Post by PicassoCT »

Now a hover tank, using flakshells fired to keep in the air, attacking the enemy with metallic tracks...
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The Yak
Posts: 345
Joined: 20 May 2012, 05:36

Re: Random WIP 2017

Post by The Yak »

The map detailnormalizing project continues:
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azaremoth
Cursed Developer
Posts: 548
Joined: 17 Feb 2005, 22:05

Re: Random WIP 2017

Post by azaremoth »

Very impressive. :shock:
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Anarchid
Posts: 1383
Joined: 30 Nov 2008, 04:31

Re: Random WIP 2017

Post by Anarchid »

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dansan
Server Owner & Developer
Posts: 1203
Joined: 29 May 2010, 23:40

Re: Random WIP 2017

Post by dansan »

Fac with operating table ;)
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PicassoCT
Journeywar Developer & Mapper
Posts: 10366
Joined: 24 Jan 2006, 21:12

Re: Random WIP 2017

Post by PicassoCT »

Is one allowed to post non game related ideas or structures and stuff?

PS: Anarchid- Cleanliness and sterility are amplified, if there are some dirty areas on the outside, where general usage and weare shows
gajop
Moderator
Posts: 3044
Joined: 05 Aug 2009, 20:42

Re: Random WIP 2017

Post by gajop »

PicassoCT wrote:Is one allowed to post non game related ideas or structures and stuff?
Should be related to SpringRTS to go to this thread, otherwise anything applies. If you want upvotes(!) it helps if it's also interesting.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10366
Joined: 24 Jan 2006, 21:12

Re: Random WIP 2017

Post by PicassoCT »

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Anarchid
Posts: 1383
Joined: 30 Nov 2008, 04:31

Re: Random WIP 2017

Post by Anarchid »

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PicassoCT
Journeywar Developer & Mapper
Posts: 10366
Joined: 24 Jan 2006, 21:12

Re: Random WIP 2017

Post by PicassoCT »

Glory to the Hivemind!
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6235
Joined: 29 Apr 2005, 01:14

Re: Random WIP 2017

Post by FLOZi »

Got bored

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PicassoCT
Journeywar Developer & Mapper
Posts: 10366
Joined: 24 Jan 2006, 21:12

Re: Random WIP 2017

Post by PicassoCT »

Clusterbombing definatly put a end too boredom

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Ball is in your field again mr. Flozi
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LordMuffe
Posts: 283
Joined: 13 Mar 2005, 15:39

Re: Random WIP 2017

Post by LordMuffe »

@PicassoCT: those are some scary looking ... .. earthworms?

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A small walker/bot, heavily influenced by SupCom. There is still some work on the Texture left.

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http://i.imgur.com/2W0bYXi.jpg
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