Random WIP 2013+ - Page 21

Random WIP 2013+

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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Funkencool
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Joined: 02 Dec 2011, 22:31

Re: Random WIP 2013+

Post by Funkencool » 28 Dec 2013, 03:26

Beherith wrote:Nice work, picasso!

Zoom in to spot the difference:

Image
Is that deferred lighting with the sun taken into account, and good splat textures on the side?
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Beherith
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Re: Random WIP 2013+

Post by Beherith » 28 Dec 2013, 03:43

just a tiny bit of bloom and some splatting testing.
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Anarchid
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Re: Random WIP 2013+

Post by Anarchid » 30 Dec 2013, 21:44

Image
i hate painting textures, but i love texture paint
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Beherith
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Re: Random WIP 2013+

Post by Beherith » 30 Dec 2013, 22:20

You should really try atlassing that with the gritty atlas.
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Anarchid
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Re: Random WIP 2013+

Post by Anarchid » 30 Dec 2013, 23:57

I've thought about that, but the idea of manually working with UV was just too off-putting :|

Also this has material from three texture packs - the PK "gritty", soc_techno and trak5
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FireStorm_
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Re: Random WIP 2013+

Post by FireStorm_ » 31 Dec 2013, 09:34

@Umay68158

No, to my knowledge I've never used such a jammer.
Nor do I desire to own one.

Now, a system that would protect the forum from Spam, Spammers and / or Spam-bots; I think that could be very interesting.

I will call it a spammer-jammer; you have my permission to use that name if you develop it. In any case good luck.
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PicassoCT
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12

Re: Random WIP 2013+

Post by PicassoCT » 31 Dec 2013, 15:33

Image

Everything so fucking green..

Journeys win the game - and take off
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