Design looks nice! Like the turbofan thing, its good to have large, moving elements to keep interest: Too many plane and building models are just static lumps, i really adhere to the OTA ethic that everything should have some kind of functioning, moving part (folding wings, turning jets, etc).
Just to keep you abreast of previous effort in the area of Air models (Of varying quality).

CA has a bladewing replacement. It rockets around on its little jets and then the middle part flips open to reveal the gun.
Its a very different design so its not exactly duplicating effort here, and it uses the very simplistic white-and-teamcolour Nova texture style (Which isnt going to make it into 1faction because all the good models use something closer to your style, even the spherebot, and thats a better aesthetic- the Nova style was just to make it easier on our crappy texture artists while still making the whole thing stylistically coherent).
CA also has a banshee:

Brawler:

Fighter:

Con (from the PSG TA stuff, though the model doesnt actually look
that great):

Rapier (PSG TA):

Blackdawn (Heavy Gunship)

Fighters from PressureLine


And various bombers and radar planes:






The Core Fighter is the only really high quality one, its a third party s3o unit. The tan-coloured plane isnt bad either, its an Azaremoth (Edit: Oops, origionally said Cremuss) one. Most everything else has design flaws, low quality or unfinished textures, or a very simple underlying geometry. Most are also of the static lump school, so your work is certainly still going to get used and appreciated by the CA team.