Random WIP 2018 / 19 - Page 4

Random WIP 2018 / 19

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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LordMuffe
Posts: 273
Joined: 13 Mar 2005, 15:39

Re: Random WIP 2018 / 19

Post by LordMuffe » 09 Jul 2019, 15:47

Laser tanks, because lasers make everything better!


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PicassoCT
Journeywar Developer & Mapper
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Re: Random WIP 2018 / 19

Post by PicassoCT » 10 Jul 2019, 00:03

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PicassoCT
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Re: Random WIP 2018 / 19

Post by PicassoCT » 08 Sep 2019, 00:54

Progress

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Already has the chaotic lived in town flair i was going for..
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PicassoCT
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Re: Random WIP 2018 / 19

Post by PicassoCT » 09 Sep 2019, 22:49

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PicassoCT
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Re: Random WIP 2018 / 19

Post by PicassoCT » 14 Sep 2019, 18:44

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MasterBel
Posts: 158
Joined: 18 Mar 2018, 07:48

Re: Random WIP 2018 / 19

Post by MasterBel » 18 Sep 2019, 03:35

This is starting to come together really nicely! Thanks for sharing the growth of this project, and for putting in all the effort to produce this wonderful eyecandy for us :)
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PicassoCT
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Re: Random WIP 2018 / 19

Post by PicassoCT » 21 Sep 2019, 11:20

I wonder- all is full of bugs..

Nothing prepares you for naruto running civilians
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ivand
Posts: 132
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Re: Random WIP 2018 / 19

Post by ivand » 22 Sep 2019, 23:16

Working on to support semi-transparent (glass) pieces of a model.
The current shader (far from ideal tho) can produce different looks depending on the tex2 values:

"Non-metallic, 70% transparent"
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"60% metallic, 70% transparent"
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: Random WIP 2018 / 19

Post by Forboding Angel » 23 Sep 2019, 02:30

Heh, I have 0 need for that, but that's fucking cool :-)
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PicassoCT
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Re: Random WIP 2018 / 19

Post by PicassoCT » 23 Sep 2019, 12:17

One could do factorys with a transparent roof?
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ivand
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Re: Random WIP 2018 / 19

Post by ivand » 23 Sep 2019, 12:50

Sure, why not. A care should be taken and investigation should be done on the order of drawing, so we don't draw glass surfaces after or before the certain CEGs or LUPS effects, but other than that I dont immediately see any obstacles.
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Noruas
XTA Developer
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Joined: 24 Feb 2005, 02:58

Re: Random WIP 2018 / 19

Post by Noruas » 05 Oct 2019, 16:05

Not Great Not terrible.

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MasterBel
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Re: Random WIP 2018 / 19

Post by MasterBel » 05 Oct 2019, 23:29

The concept has a lot of merit, could use some refinement but with random WIPS I'm not sure refinement is the point? :D
The three on the right look really pretty too. A bit of deviation in style between them (and green v.s. red colouring could use a pattern). But I like where you're going with this.
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PicassoCT
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Re: Random WIP 2018 / 19

Post by PicassoCT » 13 Oct 2019, 01:25

Noruas keeping the Annhilation traditions alive.

Well here is a concept model of the safe house - its basically cutaway of a building, because cut aways are awesome..
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Is this realistic? No.
Is this alot of cool stuff to look at. Yes.
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PicassoCT
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Re: Random WIP 2018 / 19

Post by PicassoCT » 18 Oct 2019, 20:52

Untextured Safehouse in the backyards

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