Sky Fortress Sigma

Sky Fortress Sigma

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raaar
Metal Factions Developer
Posts: 784
Joined: 20 Feb 2010, 12:17

Sky Fortress Sigma

Post by raaar » 06 May 2018, 00:03

Sky Fortress Sigma

14x14 map.

For 1v1 and small team games.

(version v3)

Units, features and projectiles that fall through the fog are removed from the game.

In-game screenshot
Image

minimap
Image

springfiles link
Attachments
skyfortresssigma-v3_screenshot.jpg
screenshot
(418.22 KiB) Not downloaded yet
skyfortresssigma-v3_minimap.jpg
minimap
(486.76 KiB) Not downloaded yet
Last edited by raaar on 26 Dec 2018, 00:32, edited 4 times in total.
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raaar
Metal Factions Developer
Posts: 784
Joined: 20 Feb 2010, 12:17

Re: Sky Fortress Sigma

Post by raaar » 20 May 2018, 23:49

i've made a new version

2018/05/12 ------------------ NOTES v2 ----------------------

- made n/s/e/w platforms wider and moved the metal spot slightly away from the edges

- reduced the height of the center walls to avoid disrupting air-ground interactions too much

- added start boxes for ZK

- added min win multiplier for ZK
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raaar
Metal Factions Developer
Posts: 784
Joined: 20 Feb 2010, 12:17

Re: Sky Fortress Sigma

Post by raaar » 26 Dec 2018, 00:33

2018/12/25 ------------------ NOTES v3 ----------------------

- increased size from 12x12 to 14x14

- added land paths between starting platforms along the map sides

- significantly increased map hardness

- improved textures for metal spots and fortress walls

- repositioned center metal spots to make them less exposed
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