Absolute Annihilation 2.23 - Page 4

Absolute Annihilation 2.23

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Day
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Post by Day »

disabled... i take it on green fields?
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jackalope
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Post by jackalope »

Lolsquad_Steven wrote:
Tried the 'Commando' yet?
the commando currently lives in Lolzberg, West Lollington.
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Lolsquad_Steven
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Post by Lolsquad_Steven »

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Lippy
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Post by Lippy »

lol, i see ure point.
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cabbs
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Post by cabbs »

Now, is the Eternal Silence folder in the community pack ACTUALLY empty, or is it just my download which has implausably not included ES?

...or have I missed something?
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Lippy
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Post by Lippy »

Empty for me too...
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Machiosabre
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Post by Machiosabre »

yeah I don't get why commandos dont uncloak when they're capturing either, aren't they supposed to be more of a uncloak-stun-capture thing instead of cloak-capture while untargetable thing.
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Ishach
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Post by Ishach »

Lolsquad_Steven wrote:Quick summary...

http://www.lumberjacklodge.org/

8)
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Fanger
Expand & Exterminate Developer
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Post by Fanger »

Meh I knew this mod pack thing would cause a problem...
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GaMi
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Joined: 16 Jul 2006, 15:33

nice nice work.... NOT ;)

Post by GaMi »

seen more crashes/bugs/errors in 1 day then ive ever seen on AA2.11 and original OTA in my entire life :). Should go back to scriptkiddy school. oh and dont forget to play original OTA some day and see how to balance things and what OTA is really about :)
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Foxomaniac
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Post by Foxomaniac »

Lolsquad_Steven wrote:Quick summary...

http://www.lumberjacklodge.org/
I lul'd.

Effing win.

I really have to play with you guys again sometime.
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rattle
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Post by rattle »

Hahaha brilliant. Steven, mind to put the replay up? :)
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eagleeye812
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Post by eagleeye812 »

OMGGG, so many people complaining about a measly 80 mb download, even on 56k (who the hell has 56k and plays online games anyway) this is doable, unless your mom needs to use the phone in between.

You know most game demo's out there are between 700 mb and 2 gig right

and mods for other games go in the same range...




Great release, keep em coming!
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Hellspawn
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Post by Hellspawn »

Most game demos are 500kb-3mb
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tombom
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Post by tombom »

Hellspawn wrote:Most game demos are 500kb-3mb
:? When are you living? They were that size maybe 10 years ago.
Last edited by tombom on 05 Oct 2006, 18:20, edited 1 time in total.
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Egarwaen
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Post by Egarwaen »

Is the EMP impulse thing a bug?
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imbaczek
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Post by imbaczek »

Hellspawn wrote:Most game demos are 500kb-3mb
You meant HQ screenshots, right?
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griph
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Post by griph »

tombom wrote:
Hellspawn wrote:Most game demos are 500kb-3mb
:? When are you living? They were that size maybe 10 years ago.
over at unknown-files, check the replays.

PRO_rANDY vs. Bhaal - 27th Aug tourney finals
File Size : 0.32 (Mb)
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KDR_11k
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Post by KDR_11k »

He meant demo as in demo version of a game, not replay :p.
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eagleeye812
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Post by eagleeye812 »

Did this pack include a map file that the new version of Spring can't read?

From the thread about the map Sparewood
Secondly, there are four maps in this .sd7 which all use the same tile file, so if you want Sparewood for example you have to download the entire .sd7 which includes all four maps, this might lead to some confusion with people who don't visit the maps forum but hopefully it won't be the end of the world.
From the homepage:
Also, due to improved checksumming, 7zip or zip archives can only contain a single map. This means certain maps have to be re-released in a seperate archive.
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