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Now that Spring .75b1 is out, we can show you what we've been up to. Here is a stable-ish release so you don't need to download the a new version every day. Please report bugs here, we usually fix them in quickly.
Have fun!
===Features===
=User interface and LuaUI=
-New cursors
-Centers and selects the Comm at startup,
-Warns when d-gun is limited,
-Shows which units are being transported,
-Depicts unit experience with tank icons,
-Automatically controls your metal makers for maximum efficiency,
-Always see what your factories are building and give the orders quickly with buildbar.
-New button graphics.
-Units reply with speech.
=Gameplay and LuaRules=
-No effective single unit spam (hopefully).
-Kbots and Vehicles are both viable on most maps.
-Arm and Core have a different play style.
-Set at which percentage of remaining health your units will retreat to the nearest Commander or nanotower.
-Pointless micromanagement is not rewarded.
-The Commander can cloak nearby units or toggle the stealth ability, for a hefty energy cost.
-Once you have a factory, you can concentrate on the battle while the your metal extractors, radars or metal makers automatically upgrade themselves.
-Windmill output increases with altitude.
-Sharing with an enemy is disables unless cheat mode is active.
-Unit sharing is delayed to avoid share at last second before death scenarios.
-Lose the resources contained in a storage building when it is destroyed.
=Graphics=
-New models and textures.
-New explosions, weapon and unit effects.
-Play in cartoon mode with the outline widget.
-Higher resolution 3do textures.
=Deployment Mutator=
-Place your units and give orders to them before the game starts: you don't have to wait to use the big guns.
=Tactics Mutator=
-Place your units on the battlefield before the game starts then wipe out your enemy. With no economic management, you are free to exercise your tactics.
=Absolute Annihilation for Complete Annihilation Mutators=
Bleeding edge graphics, old school gameplay!
These two mutators turn CA into AA 2.11 or AA 1.46 while keeping the new effects and models.