While BA is my choice of mod, i too think the MM could be toned down a bit. You are right in that building a MM economy reduces the size of your army, but in maps wich chokepoints and reasonable metal in the base area, MM are too good. The MM user's smaller army is only a liability for a short duration of time, after which the increased production becomes dominant. During that short duration of time, the non-MM-using player must do a decisive assault with tier 1 units, risking failure and feeding metal to the enemy, which already has a superior economy... The MMs seem too useful. Maybe someone can elaborate on this?Lolsquad_Steven wrote:Yeah but to make a decent mm economy you sacrifice resources for units.
By nature, the metal makers should take an awful amount of energy (speed of light shows up squared in that equation). If one is too keep current energy ratios, maybe make the metal makers explode harder? Maybe half the explosion of an Adv-fusion. That would be fun.