We have a bunch of ~lore~ orbital weapons available, ranging from enormous Naval Autocannons that do 100-400 damage each (compared to an AC/20's 20 damage), and Naval PPCs, the largest of which does iirc 250 damage (compared to 15 for a normal PPC). Those Naval PPCs can also have interesting side effects like heat and anti-ECM, like normal PPC.
So I suggest:
Basic level is an NAC/100 bombardment, basically as it is now. Saturates an area with lots of hits.
Second level is a choice between either a NAC/400 dropping bigger strikes or Heavy NPPC dropping 150-damage PPC shots that also create a localized superheated pocket and long anti-ECM effect (at least double if not triple normal). Go for either raw damage, or crippling effect.
Orbital Bombardment Upgrades
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- MC: Legacy & Spring 1944 Developer
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Re: Orbital Bombardment Upgrades
OT:
Is this still being developed?
Are you not afraid about MW being a propetary IP? IIRC MW:LL devs got some very threatening emails from the (((lawyers))) of PGI to stop developing MW:LL, which was a free and better alternative to the abortion that is MWO
Is this still being developed?
Are you not afraid about MW being a propetary IP? IIRC MW:LL devs got some very threatening emails from the (((lawyers))) of PGI to stop developing MW:LL, which was a free and better alternative to the abortion that is MWO
Re: Orbital Bombardment Upgrades
Shouldn't this be moved to archived projects now?
I think development has ceased, been almost 4 years with no news either here or on Github.
I think development has ceased, been almost 4 years with no news either here or on Github.
Re: Orbital Bombardment Upgrades
<floziadminabuse>
Maybe, but so should most of them.
</floziadminabuse>
Maybe, but so should most of them.
</floziadminabuse>